Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Geometric and solid modeling: an introduction
Geometric and solid modeling: an introduction
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Surface reconstruction from unorganized points
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Surface modeling with oriented particle systems
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Free-form shape design using triangulated surfaces
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
A generalized de Casteljau approach to 3D free-form deformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Using particles to sample and control implicit surfaces
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
An efficient surface intersection algorithm based on lower-dimensional formulation
ACM Transactions on Graphics (TOG)
Interactive multiresolution mesh editing
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive multi-resolution modeling on arbitrary meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Wires: a geometric deformation technique
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
The approximation power of moving least-squares
Mathematics of Computation
Multiresolution signal processing for meshes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
QSplat: a multiresolution point rendering system for large meshes
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Reconstruction and representation of 3D objects with radial basis functions
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Spectral processing of point-sampled geometry
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Curves and surfaces for CAGD: a practical guide
Curves and surfaces for CAGD: a practical guide
Implicit Objects in Computer Graphics
Implicit Objects in Computer Graphics
Pointshop 3D: an interactive system for point-based surface editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Level set surface editing operators
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Efficient high quality rendering of point sampled geometry
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Proceedings of the conference on Visualization '01
Efficient simplification of point-sampled surfaces
Proceedings of the conference on Visualization '02
Computing and Rendering Point Set Surfaces
IEEE Transactions on Visualization and Computer Graphics
Global and local deformations of solid primitives
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Mesh forging: editing of 3D-meshes using implicitly defined occluders
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Approximating and intersecting surfaces from points
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Dynamic Sculpting and Deformation of Point Set Surfaces
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
High-Quality Point-Based Rendering on Modern GPUs
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Perspective accurate splatting
GI '04 Proceedings of the 2004 Graphics Interface Conference
ACM SIGGRAPH 2004 Papers
Energy-minimizing splines in manifolds
ACM SIGGRAPH 2004 Papers
An intuitive framework for real-time freeform modeling
ACM SIGGRAPH 2004 Papers
Mesh editing with poisson-based gradient field manipulation
ACM SIGGRAPH 2004 Papers
Scalar-Function-Driven Editing on Point Set Surfaces
IEEE Computer Graphics and Applications
Quasi-rigid objects in contact
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Point based animation of elastic, plastic and melting objects
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Touch-Based Haptics for Interactive Editing on Point Set Surfaces
IEEE Computer Graphics and Applications
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
PixelView: a view-independent graphics rendering architecture
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications
Proceedings of the 2005 ACM symposium on Solid and physical modeling
Statistical geometry representation for efficient transmission and rendering
ACM Transactions on Graphics (TOG)
Provably good moving least squares
SODA '05 Proceedings of the sixteenth annual ACM-SIAM symposium on Discrete algorithms
Robust moving least-squares fitting with sharp features
ACM SIGGRAPH 2005 Papers
Meshless animation of fracturing solids
ACM SIGGRAPH 2005 Papers
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Anisotropic point set surfaces
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Free-form modelling for surface inpainting
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Point-based multiscale surface representation
ACM Transactions on Graphics (TOG)
Sweepers: swept deformation defined by gesture
Graphical Models - Special issue on SMI 2004
Graphical Models - Special issue on SMI 2004
Reassembling fractured objects by geometric matching
ACM SIGGRAPH 2006 Papers
ACM SIGGRAPH 2006 Papers
Vector field based shape deformations
ACM SIGGRAPH 2006 Papers
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Space deformations and their application to shape modeling
ACM SIGGRAPH 2006 Courses
Geometric modeling based on triangle meshes
ACM SIGGRAPH 2006 Courses
Provably good moving least squares
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
A fast all nearest neighbor algorithm for applications involving large point-clouds
Computers and Graphics
Deferred blending: Image composition for single-pass point rendering
Computers and Graphics
Surface and normal ensembles for surface reconstruction
Computer-Aided Design
Highlight lines for conveying shape
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
ACM SIGGRAPH 2007 papers
A hardware architecture for surface splatting
ACM SIGGRAPH 2007 papers
Example-based 3D scan completion
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
An adaptive MLS surface for reconstruction with guarantees
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Triangulating point set surfaces with bounded error
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Multi-scale features for approximate alignment of point-based surfaces
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Error bounds and optimal neighborhoods for MLS approximation
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Robust principal curvatures on multiple scales
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Voronoi-based variational reconstruction of unoriented point sets
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Data-dependent MLS for faithful surface approximation
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Surface reconstruction using local shape priors
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Meshless geometric subdivision
Graphical Models
An accurate sampling-based method for approximating geometry
Computer-Aided Design
Moving parabolic approximation of point clouds
Computer-Aided Design
Interactive relighting of dynamic refractive objects
ACM SIGGRAPH 2008 papers
Provably good moving least squares
ACM Transactions on Algorithms (TALG)
Deforming point-based models using an electronic glove
Proceedings of the 2008 C3S2E conference
Differentials-based segmentation and parameterization for point-sampled surfaces
Journal of Computer Science and Technology
Real-time KD-tree construction on graphics hardware
ACM SIGGRAPH Asia 2008 papers
Point-Sampled Surface Simulation Based on Mass-Spring System
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part II
Covering Minkowski sum boundary using points with applications
Computer Aided Geometric Design
Direct boolean intersection between acquired and designed geometry
Computer-Aided Design
Interpolatory point set surfaces—convexity and Hermite data
ACM Transactions on Graphics (TOG)
Extracting lines of curvature from noisy point clouds
Computer-Aided Design
Robust denoising of point-sampled surfaces
WSEAS Transactions on Computers
Curvature-aware adaptive re-sampling for point-sampled geometry
Computer-Aided Design
Interactive part selection for mesh and point models using hierarchical graph-cut partitioning
Proceedings of Graphics Interface 2009
A quasi-Monte Carlo method for computing areas of point-sampled surfaces
Computer-Aided Design
A barcode shape descriptor for curve point cloud data
Computers and Graphics
Dynamic surfel set refinement for high-quality rendering
Computers and Graphics
Point-based rendering techniques
Computers and Graphics
A survey of point-based techniques in computer graphics
Computers and Graphics
Hermite learning with gradient data
Journal of Computational and Applied Mathematics
Isotopic reconstruction of surfaces with boundaries
SGP '09 Proceedings of the Symposium on Geometry Processing
Technical Section: Robust normal estimation for point clouds with sharp features
Computers and Graphics
Solid modeling of polyhedral objects by Layered Depth-Normal Images on the GPU
Computer-Aided Design
Surface-normal estimation with neighborhood reorganization for 3D reconstruction
CIARP'07 Proceedings of the Congress on pattern recognition 12th Iberoamerican conference on Progress in pattern recognition, image analysis and applications
The HybridTree: a hybrid constructive shape representation for free-form modeling
Heterogeneous objects modelling and applications
Out-of-core real-time visualization of massive 3D point clouds
Proceedings of the 7th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
Spectral-Driven Isometry-Invariant Matching of 3D Shapes
International Journal of Computer Vision
A comparison of sampling strategies for computing general sweeps
Computer-Aided Design
An adaptive moving least squares method for non-uniform points set fitting
ACACOS'10 Proceedings of the 9th WSEAS international conference on Applied computer and applied computational science
Adaptive moving least squares for scattering points fitting
WSEAS Transactions on Computers
The theory and application of an adaptive moving least squares for non-uniform samples
WSEAS Transactions on Computers
ℓ1-Sparse reconstruction of sharp point set surfaces
ACM Transactions on Graphics (TOG)
Scattered data interpolation and approximation for computer graphics
ACM SIGGRAPH ASIA 2010 Courses
One trilateral filter based on surface normal
MICAI'10 Proceedings of the 9th Mexican international conference on Advances in artificial intelligence: Part I
Multi-level partition of unity algebraic point set surfaces
Journal of Computer Science and Technology
SMI 2011: Full Paper: Harmonic point cloud orientation
Computers and Graphics
Graph-based representations of point clouds
Graphical Models
MICCAI'11 Proceedings of the 14th international conference on Medical image computing and computer-assisted intervention - Volume Part II
Normal and feature approximations from noisy point clouds
FSTTCS'06 Proceedings of the 26th international conference on Foundations of Software Technology and Theoretical Computer Science
Bilateral estimation of vertex normal for point-sampled models
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and its Applications - Volume Part I
Point-Based geometric deformable models for medical image segmentation
MICCAI'05 Proceedings of the 8th international conference on Medical Image Computing and Computer-Assisted Intervention - Volume Part I
Detail-Preserving local editing for point-sampled geometry
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Practical boolean operations on point-sampled models
ICCSA'06 Proceedings of the 6th international conference on Computational Science and Its Applications - Volume Part I
Curvature estimation of point-sampled surfaces and its applications
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Ensembles for normal and surface reconstructions
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
An efficient implementation of RBF-based progressive point-sampled geometry
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
Model creation by velocity controlled surface deformation
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
Bootstrap-based normal reconstruction
Proceedings of the 7th international conference on Curves and Surfaces
SMI 2012: Full Local approximation of scalar functions on 3D shapes and volumetric data
Computers and Graphics
A cascaded approach for feature-preserving surface mesh denoising
Computer-Aided Design
Visible neighborhood graph of point clouds
Graphical Models
Fast and Robust Normal Estimation for Point Clouds with Sharp Features
Computer Graphics Forum
Meshless isosurface generation from multiblock data
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Tangible 3D: hand gesture interaction for immersive 3D modeling
EGVE'05 Proceedings of the 11th Eurographics conference on Virtual Environments
Boolean operations on surfel-bounded solids using programmable graphics hardware
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Real-time point cloud refinement
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Interactive 3D painting on point-sampled objects
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Uncertainty and variability in point cloud surface data
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Post-processing of scanned 3D surface data
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Points reloaded: point-based rendering revisited
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
The domain of a point set surface
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
On normals and projection operators for surfaces defined by point sets
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Bounds on the k-neighborhood for locally uniformly sampled surfaces
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
A barcode shape descriptor for curve point cloud data
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Shape segmentation and matching from noisy point clouds
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Interactive ray tracing of point-based models
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
High-quality surface splatting on today's GPUs
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Voronoi rasterization of sparse point sets
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Normal estimation for point clouds: a comparison study for a Voronoi based method
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
A sampling theorem for MLS surfaces
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Computing variation modes for point set surfaces
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Robust filtering of noisy scattered point data
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Surface reconstruction with enriched reproducing kernel particle approximation
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
A unified lagrangian approach to solid-fluid animation
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Single-pass point rendering and transparent shading
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
Splat/mesh blending, perspective rasterization and transparency for point-based rendering
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
Interactive out-of-core texturing with point-sampled textures
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
A fast k-neighborhood algorithm for large point-clouds
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
Perceptually guided rendering of textured point-based models
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
A survey of methods for moving least squares surfaces
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
Parallel construction of k-nearest neighbor graphs for point clouds
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
Linear Surface Reconstruction from Discrete Fundamental Forms on Triangle Meshes
Computer Graphics Forum
Edge-aware point set resampling
ACM Transactions on Graphics (TOG)
Accurate reconstruction of engineered models with surfaces of revolution
Proceedings of the Eighth Indian Conference on Computer Vision, Graphics and Image Processing
Journal of Scientific Computing
SMI 2013: Point cloud normal estimation via low-rank subspace clustering
Computers and Graphics
An adaptive normal estimation method for scanned point clouds with sharp features
Computer-Aided Design
Surface- and volume-based techniques for shape modeling and analysis
SIGGRAPH Asia 2013 Courses
Hi-index | 0.00 |
We present a versatile and complete free-form shape modeling framework for point-sampled geometry. By combining unstructured point clouds with the implicit surface definition of the moving least squares approximation, we obtain a hybrid geometry representation that allows us to exploit the advantages of implicit and parametric surface models. Based on this representation we introduce a shape modeling system that enables the designer to perform large constrained deformations as well as boolean operations on arbitrarily shaped objects. Due to minimum consistency requirements, point-sampled surfaces can easily be re-structured on the fly to support extreme geometric deformations during interactive editing. In addition, we show that strict topology control is possible and sharp features can be generated and preserved on point-sampled objects. We demonstrate the effectiveness of our system on a large set of input models, including noisy range scans, irregular point clouds, and sparsely as well as densely sampled models.