Three-dimensional alpha shapes
ACM Transactions on Graphics (TOG)
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A new Voronoi-based surface reconstruction algorithm
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Smooth surface reconstruction via natural neighbour interpolation of distance functions
Proceedings of the sixteenth annual symposium on Computational geometry
Delaunay triangulations and Voronoi diagrams for Riemannian manifolds
Proceedings of the sixteenth annual symposium on Computational geometry
Surfels: surface elements as rendering primitives
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
QSplat: a multiresolution point rendering system for large meshes
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Meshless parameterization and surface reconstruction
Computer Aided Geometric Design
Proceedings of the sixth ACM symposium on Solid modeling and applications
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Spherical averages and applications to spherical splines and interpolation
ACM Transactions on Graphics (TOG)
Fast computation of weighted distance functions and geodesics on implicit hyper-surfaces: 730
Journal of Computational Physics
Pointshop 3D: an interactive system for point-based surface editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Multiple Contour Finding and Perceptual Grouping using Minimal Paths
Journal of Mathematical Imaging and Vision
The Ball-Pivoting Algorithm for Surface Reconstruction
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Computing and Rendering Point Set Surfaces
IEEE Transactions on Visualization and Computer Graphics
Estimating surface normals in noisy point cloud data
Proceedings of the nineteenth annual symposium on Computational geometry
Shape dimension and intrinsic metric from samples of manifolds with high co-dimension
Proceedings of the nineteenth annual symposium on Computational geometry
Geodesic Voronoi Diagrams on Parametric Surfaces
CGI '97 Proceedings of the 1997 Conference on Computer Graphics International
Composite primal/dual √3-subdivision schemes
Computer Aided Geometric Design
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
Shape modeling with point-sampled geometry
ACM SIGGRAPH 2003 Papers
Estimating differential quantities using polynomial fitting of osculating jets
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Progressive point set surfaces
ACM Transactions on Graphics (TOG)
A Theoretical and Computational Framework for Isometry Invariant Recognition of Point Cloud Data
Foundations of Computational Mathematics
Convergence and C1 analysis of subdivision schemes on manifolds by proximity
Computer Aided Geometric Design - Special issue: Geometric modelling and differential geometry
Statistics of shape via principal geodesic analysis on lie groups
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
A Theoretical Development for the Computer Generation and Display of Piecewise Polynomial Surfaces
IEEE Transactions on Pattern Analysis and Machine Intelligence
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Real-time point cloud refinement
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Post-processing of scanned 3D surface data
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
On normals and projection operators for surfaces defined by point sets
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Multiresolution point-set surfaces
GI '08 Proceedings of graphics interface 2008
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Point-based surface processing has developed into an attractive alternative to mesh-based processing tools for a number of geometric modeling applications. By working with point clouds directly, processing is based on the raw data and its underlying geometry rather than any arbitrary intermediate representations and generally artificial connectivity relations. We extend this principle into the area of subdivision surfaces by introducing the notion of meshless geometric subdivision. Our approach replaces the role of mesh connectivity with intrinsic point proximity thereby avoiding a number of limitations of mesh-based surface subdivision schemes. Apart from introducing this idea of meshless subdivision, we put forward a first intrinsic meshless subdivision scheme and present a new method for the computation of intrinsic means on Euclidean manifolds.