Surfels: surface elements as rendering primitives
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Detecting undersampling in surface reconstruction
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
Efficient simplification of point-sampled surfaces
Proceedings of the conference on Visualization '02
Computing and Rendering Point Set Surfaces
IEEE Transactions on Visualization and Computer Graphics
Shape modeling with point-sampled geometry
ACM SIGGRAPH 2003 Papers
Non-iterative, feature-preserving mesh smoothing
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
Normal Improvement for Point Rendering
IEEE Computer Graphics and Applications
Robust moving least-squares fitting with sharp features
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2006 Papers
Point-Based Graphics
Parameterization-free projection for geometry reconstruction
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2007 papers
Poisson surface reconstruction
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Voronoi-based variational reconstruction of unoriented point sets
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Data-dependent MLS for faithful surface approximation
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Surface Mesh Smoothing, Regularization, and Feature Detection
SIAM Journal on Scientific Computing
Consolidation of unorganized point clouds for surface reconstruction
ACM SIGGRAPH Asia 2009 papers
Robust Voronoi-based curvature and feature estimation
2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling
Anisotropic smoothing of point sets
Computer Aided Geometric Design - Special issue: Geometric modelling and differential geometry
Radiance Scaling for versatile surface enhancement
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Sharp Feature Detection in Point Clouds
SMI '10 Proceedings of the 2010 Shape Modeling International Conference
ℓ1-Sparse reconstruction of sharp point set surfaces
ACM Transactions on Graphics (TOG)
Spectral sampling of manifolds
ACM SIGGRAPH Asia 2010 papers
Normal and feature approximations from noisy point clouds
FSTTCS'06 Proceedings of the 26th international conference on Foundations of Software Technology and Theoretical Computer Science
Fast and Effective Feature-Preserving Mesh Denoising
IEEE Transactions on Visualization and Computer Graphics
Real-time point cloud refinement
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
ACM Transactions on Graphics (TOG)
An adaptive normal estimation method for scanned point clouds with sharp features
Computer-Aided Design
Consolidation of low-quality point clouds from outdoor scenes
SGP '13 Proceedings of the Eleventh Eurographics/ACMSIGGRAPH Symposium on Geometry Processing
Hi-index | 0.00 |
Points acquired by laser scanners are not intrinsically equipped with normals, which are essential to surface reconstruction and point set rendering using surfels. Normal estimation is notoriously sensitive to noise. Near sharp features, the computation of noise-free normals becomes even more challenging due to the inherent undersampling problem at edge singularities. As a result, common edge-aware consolidation techniques such as bilateral smoothing may still produce erroneous normals near the edges. We propose a resampling approach to process a noisy and possibly outlier-ridden point set in an edge-aware manner. Our key idea is to first resample away from the edges so that reliable normals can be computed at the samples, and then based on reliable data, we progressively resample the point set while approaching the edge singularities. We demonstrate that our Edge-Aware Resampling (EAR) algorithm is capable of producing consolidated point sets with noise-free normals and clean preservation of sharp features. We also show that EAR leads to improved performance of edge-aware reconstruction methods and point set rendering techniques.