Triangulating topological spaces
SCG '94 Proceedings of the tenth annual symposium on Computational geometry
Surface reconstruction by Voronoi filtering
Proceedings of the fourteenth annual symposium on Computational geometry
An optimal algorithm for approximate nearest neighbor searching fixed dimensions
Journal of the ACM (JACM)
QSplat: a multiresolution point rendering system for large meshes
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Shape dimension and approximation from samples
SODA '02 Proceedings of the thirteenth annual ACM-SIAM symposium on Discrete algorithms
Smooth-surface reconstruction in near-linear time
SODA '02 Proceedings of the thirteenth annual ACM-SIAM symposium on Discrete algorithms
Efficient high quality rendering of point sampled geometry
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Efficient simplification of point-sampled surfaces
Proceedings of the conference on Visualization '02
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Estimating surface normals in noisy point cloud data
Proceedings of the nineteenth annual symposium on Computational geometry
Shape dimension and intrinsic metric from samples of manifolds with high co-dimension
Proceedings of the nineteenth annual symposium on Computational geometry
Shape modeling with point-sampled geometry
ACM SIGGRAPH 2003 Papers
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
A fast all nearest neighbor algorithm for applications involving large point-clouds
Computers and Graphics
Cycle bases of graphs and sampled manifolds
Computer Aided Geometric Design
Effective clustering and boundary detection algorithm based on Delaunay triangulation
Pattern Recognition Letters
A survey of point-based techniques in computer graphics
Computers and Graphics
A fast k-neighborhood algorithm for large point-clouds
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
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Given a locally uniform sample set P of a smooth surface S. We derive upper and lower bounds on the number k of nearest neighbors of a sample point p that have to be chosen from P such that this neighborhood contains all restricted Delaunay neighbors of p. In contrast to the trivial lower bound, the upper bound indicates that a sampling condition that is used in many computational geometry proofs is quite reasonable from a practical point of view.