Interactive multiresolution mesh editing
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive multi-resolution modeling on arbitrary meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Multiresolution signal processing for meshes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Pointshop 3D: an interactive system for point-based surface editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Shape modeling with point-sampled geometry
ACM SIGGRAPH 2003 Papers
Differential Coordinates for Interactive Mesh Editing
SMI '04 Proceedings of the Shape Modeling International 2004
Point Set Surface Editing Techniques Based on Level-Sets
CGI '04 Proceedings of the Computer Graphics International
Mesh editing with poisson-based gradient field manipulation
ACM SIGGRAPH 2004 Papers
Scalar-Function-Driven Editing on Point Set Surfaces
IEEE Computer Graphics and Applications
Pyramid Coordinates for Morphing and Deformation
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
VIS '04 Proceedings of the conference on Visualization '04
Surface Reconstruction of Noisy and Defective Data Sets
VIS '04 Proceedings of the conference on Visualization '04
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
A Non-Local Algorithm for Image Denoising
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
Linear rotation-invariant coordinates for meshes
ACM SIGGRAPH 2005 Papers
Large mesh deformation using the volumetric graph Laplacian
ACM SIGGRAPH 2005 Papers
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2005 Papers
Anisotropic smoothing of point sets
Computer Aided Geometric Design - Special issue: Geometric modelling and differential geometry
Robust filtering of noisy scattered point data
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Point-Sampled Surface Simulation Based on Mass-Spring System
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part II
Robust denoising of point-sampled surfaces
WSEAS Transactions on Computers
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In digital geometry processing, it is important to preserve the intrinsic properties of 3D models in geometry editing operations. One of such intrinsic properties can be described as geometric details. For point-sampled geometry, combining the Normal Geometric Details (NGDs) and the Position Geometric Details (PGDs), a useful interactive geometry local editing method is developed. The method deforms the sample points in a region of interest by manipulating handle points. In the preprocessing step, a non-local denoising algorithm is applied to smooth the input noisy point-sampled model and as a postprocessing step, a new up-sampling and relaxation procedure is proposed to refine the deformed model. The effectiveness of the proposed method is demonstrated by examples, i.e., the editing operation can deform the model while respecting the intrinsic geometric details.