Direct least-squares fitting of algebraic surfaces
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Surface reconstruction from unorganized points
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Spatial tessellations: concepts and applications of Voronoi diagrams
Spatial tessellations: concepts and applications of Voronoi diagrams
Physically-based methods for polygonization of implicit surfaces
Proceedings of the conference on Graphics interface '92
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Surface fitting to scattered data by a sum of Gaussians
Computer Aided Geometric Design
Using particles to sample and control implicit surfaces
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Piecewise smooth surface reconstruction
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Zippered polygon meshes from range images
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Automatic reconstruction of surfaces and scalar fields from 3D scans
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A signal processing approach to fair surface design
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Fitting smooth surfaces to dense polygon meshes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Isosurface extraction using particle systems
VIS '97 Proceedings of the 8th conference on Visualization '97
Hierarchical back-face computation
Proceedings of the eurographics workshop on Rendering techniques '96
A new Voronoi-based surface reconstruction algorithm
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Converting sets of polygons to manifold surfaces by cutting and stitching
Proceedings of the conference on Visualization '98
The approximation power of moving least-squares
Mathematics of Computation
Creating generative models from range images
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Implicit fairing of irregular meshes using diffusion and curvature flow
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Curve reconstruction from unorganized points
Computer Aided Geometric Design
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Surfels: surface elements as rendering primitives
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
QSplat: a multiresolution point rendering system for large meshes
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Geometric structures for three-dimensional shape representation
ACM Transactions on Graphics (TOG)
Alias-Free Voxelization of Geometric Objects
IEEE Transactions on Visualization and Computer Graphics
The Ball-Pivoting Algorithm for Surface Reconstruction
IEEE Transactions on Visualization and Computer Graphics
Computer
Ray Tracing Point Sampled Geometry
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
3L Fitting of Higher Degree Implicit Polynomials
WACV '96 Proceedings of the 3rd IEEE Workshop on Applications of Computer Vision (WACV '96)
Consensus Surfaces for Modeling 3D Objects from Multiple Range Images
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Real-time rendering of real world environments
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
A local coordinate system on a surface
Proceedings of the seventh ACM symposium on Solid modeling and applications
Pointshop 3D: an interactive system for point-based surface editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Efficient high quality rendering of point sampled geometry
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
PMR: point to mesh rendering, a feature-based approach
Proceedings of the conference on Visualization '02
Efficient simplification of point-sampled surfaces
Proceedings of the conference on Visualization '02
Point-based modelling and rendering using radial basis functions
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Computing and Rendering Point Set Surfaces
IEEE Transactions on Visualization and Computer Graphics
Modeling and Rendering of Points with Local Geometry
IEEE Transactions on Visualization and Computer Graphics
Budget sampling of parametric surface patches
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Direct reconstruction of a displaced subdivision surface from unorganized points
Graphical Models - Pacific graphics 2001
Estimating surface normals in noisy point cloud data
Proceedings of the nineteenth annual symposium on Computational geometry
Multi-level partition of unity implicits
ACM SIGGRAPH 2003 Papers
Shape modeling with point-sampled geometry
ACM SIGGRAPH 2003 Papers
Interactive boolean operations on surfel-bounded solids
ACM SIGGRAPH 2003 Papers
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Approximating and intersecting surfaces from points
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Progressive point set surfaces
ACM Transactions on Graphics (TOG)
High-Quality Point-Based Rendering on Modern GPUs
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Iso-Splatting: A Point-Based Alternative to Isosurface Visualization
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Point-Based Probabilistic Surfaces to Show Surface Uncertainty
IEEE Transactions on Visualization and Computer Graphics
Confetti: Object-Space Point Blending and Splatting
IEEE Transactions on Visualization and Computer Graphics
Interpolating and approximating implicit surfaces from polygon soup
ACM SIGGRAPH 2004 Papers
Normal Improvement for Point Rendering
IEEE Computer Graphics and Applications
Flexible Point-Based Rendering on Mobile Devices
IEEE Computer Graphics and Applications
Quasi-rigid objects in contact
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Visualization of Intricate Flow Structures for Vortex Breakdown Analysis
VIS '04 Proceedings of the conference on Visualization '04
Efficient Point-Based Isosurface Exploration Using the Span-Triangle
VIS '04 Proceedings of the conference on Visualization '04
Progressive transmission of point set surfaces based on geometry image representation
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Adaptive sampling of intersectable models exploiting image and object-space coherence
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Statistical geometry representation for efficient transmission and rendering
ACM Transactions on Graphics (TOG)
Robust moving least-squares fitting with sharp features
ACM SIGGRAPH 2005 Papers
3D scattered data interpolation and approximation with multilevel compactly supported RBFs
Graphical Models - Special issue on SMI 2003
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Hierarchical Splatting of Scattered Data
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Computing in Science and Engineering
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Proceedings of the ACM symposium on Virtual reality software and technology
Anisotropic point set surfaces
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Provably good sampling and meshing of surfaces
Graphical Models - Solid modeling theory and applications
Enabling scientific workflows in virtual reality
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
Point-based multiscale surface representation
ACM Transactions on Graphics (TOG)
Reconstructing multi-scale variational partition of unity implicit surfaces with attributes
Graphical Models - Special issue on SMI 2004
ACM SIGGRAPH 2006 Papers
Provable surface reconstruction from noisy samples
Computational Geometry: Theory and Applications
Graphical Models - Special issue on PG2004
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Multi-level partition of unity implicits
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Interpolating and approximating implicit surfaces from polygon soup
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
An effective condition for sampling surfaces with guarantees
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
A fast all nearest neighbor algorithm for applications involving large point-clouds
Computers and Graphics
Feature-preserving non-local denoising of static and time-varying range data
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Presence: Teleoperators and Virtual Environments
Point-based stream surfaces and path surfaces
GI '07 Proceedings of Graphics Interface 2007
Parameterization-free projection for geometry reconstruction
ACM SIGGRAPH 2007 papers
Interactive topology-aware surface reconstruction
ACM SIGGRAPH 2007 papers
A hardware architecture for surface splatting
ACM SIGGRAPH 2007 papers
An adaptive MLS surface for reconstruction with guarantees
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Triangulating point set surfaces with bounded error
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Non-conforming surface representations
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Poisson surface reconstruction
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Error bounds and optimal neighborhoods for MLS approximation
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Data-dependent MLS for faithful surface approximation
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Multilevel streaming for out-of-core surface reconstruction
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Technical Section: A classification-based rendering method for point models
Computers and Graphics
Moving parabolic approximation of point clouds
Computer-Aided Design
Point-cloud simplification with bounded geometric deviations
International Journal of Computer Applications in Technology
Technical strategies for massive model visualization
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Surface reconstruction from sparse data by a multiscale volumetric approach
ISCGAV'05 Proceedings of the 5th WSEAS International Conference on Signal Processing, Computational Geometry & Artificial Vision
Robust filtering in a laser scanner point cloud
Machine Graphics & Vision International Journal
An extension on robust directed projection of points onto point clouds
Computer-Aided Design
Adaptive feature-preserving non-local denoising of static and time-varying range data
Computer-Aided Design
Class notes: don't be a WIMP: (http://www.not-for-wimps.org)
ACM SIGGRAPH 2008 classes
A hardware processing unit for point sets
Proceedings of the 23rd ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware
Implicit Surface Reconstruction from Scattered Point Data with Noise
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part II
The Shannon Entropy-Based Node Placement for Enrichment and Simplification of Meshes
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part II
Animated Impostors Manipulation for Real-Time Display in Games Design
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Efficient Method for Point-Based Rendering on GPUs
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
NBS: A new representation for point surfaces based on genetic clustering algorithm
Computers and Graphics
Point-based simplification algorithm
WSEAS Transactions on Computer Research
Immersive Visualization and Analysis of LiDAR Data
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Implicit Surface Reconstruction with an Analogy of Polar Field Model
PSIVT '09 Proceedings of the 3rd Pacific Rim Symposium on Advances in Image and Video Technology
Feature-preserving denoising of point-sampled surfaces
CEA'09 Proceedings of the 3rd WSEAS international conference on Computer engineering and applications
Robust principal axes determination for point-based shapes using least median of squares
Computer-Aided Design
Duplex fitting of zero-level and offset surfaces
Computer-Aided Design
Robust denoising of point-sampled surfaces
WSEAS Transactions on Computers
Fast low-memory streaming MLS reconstruction of point-sampled surfaces
Proceedings of Graphics Interface 2009
A novel simplification algorithm based on MLS and Splats for point models
Proceedings of the 2009 Computer Graphics International Conference
Provable surface reconstruction from noisy samples
Computational Geometry: Theory and Applications
A barcode shape descriptor for curve point cloud data
Computers and Graphics
A survey of point-based techniques in computer graphics
Computers and Graphics
Surface processing methods for point sets using finite elements
Computers and Graphics
MICCAI '09 Proceedings of the 12th International Conference on Medical Image Computing and Computer-Assisted Intervention: Part II
Parallel Poisson Surface Reconstruction
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
Maximum-likelihood sample-based maps for mobile robots
Robotics and Autonomous Systems
Smoothing of partition of unity implicit surfaces for noise robust surface reconstruction
SGP '09 Proceedings of the Symposium on Geometry Processing
Fan clouds: an alternative to meshes
Proceedings of the 11th international conference on Theoretical foundations of computer vision
Graph-based perceptual segmentation of stereo vision 3D images at multiple abstraction levels
GbRPR'07 Proceedings of the 6th IAPR-TC-15 international conference on Graph-based representations in pattern recognition
Point sampled surface reconstruction based on local geometry
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
A system for reconstruction of solid models from large point clouds
Machine Graphics & Vision International Journal
An anti-aliasing technique for voxel-based massive model visualization strategies
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
Technical Section: Visibility of noisy point cloud data
Computers and Graphics
ASM: An adaptive simplification method for 3D point-based models
Computer-Aided Design
Overlap elimination for registered range images
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
An adaptive moving least squares method for non-uniform points set fitting
ACACOS'10 Proceedings of the 9th WSEAS international conference on Applied computer and applied computational science
Adaptive moving least squares for scattering points fitting
WSEAS Transactions on Computers
The theory and application of an adaptive moving least squares for non-uniform samples
WSEAS Transactions on Computers
Spectral sampling of manifolds
ACM SIGGRAPH Asia 2010 papers
Extraction of the lines of curvature from raw point cloud
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Defining, contouring, and visualizing scalar functions on point-sampled surfaces
Computer-Aided Design
Reconstructing orthogonal polyhedra from putative vertex sets
Computational Geometry: Theory and Applications
SMI 2011: Full Paper: Point set silhouettes via local reconstruction
Computers and Graphics
Fusion of depth maps with multiple scales
Proceedings of the 2011 SIGGRAPH Asia Conference
Graph-based representations of point clouds
Graphical Models
Reconstructing 3D compact sets
Computational Geometry: Theory and Applications
Normal and feature approximations from noisy point clouds
FSTTCS'06 Proceedings of the 26th international conference on Foundations of Software Technology and Theoretical Computer Science
Bilateral estimation of vertex normal for point-sampled models
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and its Applications - Volume Part I
Curvature estimation of point-sampled surfaces and its applications
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Adaptive fourier-based surface reconstruction
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
Octree subdivision using coplanar criterion for hierarchical point simplification
PSIVT'06 Proceedings of the First Pacific Rim conference on Advances in Image and Video Technology
SMI 2012: Short A revisit to fitting parametric surfaces to point clouds
Computers and Graphics
Quasi-interpolation for surface reconstruction from scattered data with radial basis function
Computer Aided Geometric Design
A fast and simple surface reconstruction algorithm
Proceedings of the twenty-eighth annual symposium on Computational geometry
Adaptive surface splatting for facial rendering
Computer Animation and Virtual Worlds
Fast and Robust Normal Estimation for Point Clouds with Sharp Features
Computer Graphics Forum
Feature-Preserving Reconstruction of Singular Surfaces
Computer Graphics Forum
Boundary extraction and simplification of a surface defined by a sparse 3D volume
Proceedings of the Third Symposium on Information and Communication Technology
Meshless isosurface generation from multiblock data
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
A point-based system for local and remote exploration of dense 3D scanned models
VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage
Hardware-accelerated extraction and rendering of point set surfaces
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Direct isosurface extraction from scattered volume data
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Relief: a modeling by drawing tool
SBM'04 Proceedings of the First Eurographics conference on Sketch-Based Interfaces and Modeling
Interactive silhouette rendering for point-based models
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Boolean operations on surfel-bounded solids using programmable graphics hardware
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Interactive 3D painting on point-sampled objects
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Uncertainty and variability in point cloud surface data
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Post-processing of scanned 3D surface data
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
On normals and projection operators for surfaces defined by point sets
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
A barcode shape descriptor for curve point cloud data
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Shape segmentation and matching from noisy point clouds
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Finite elements on point based surfaces
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
High-quality surface splatting on today's GPUs
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Normal estimation for point clouds: a comparison study for a Voronoi based method
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Computing variation modes for point set surfaces
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Robust filtering of noisy scattered point data
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Surface reconstruction with enriched reproducing kernel particle approximation
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
DUODECIM: a structure for point scan compression and rendering
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Interactive out-of-core texturing with point-sampled textures
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
A fast k-neighborhood algorithm for large point-clouds
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
Perceptually guided rendering of textured point-based models
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
Efficient and prioritized point subsampling for CSRBF compression
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
A survey of methods for moving least squares surfaces
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
Parallel construction of k-nearest neighbor graphs for point clouds
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
Combining point clouds and volume objects in volume scene graphs
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
Detection, classification and estimation of individual shapes in 2D and 3D point clouds
Computational Statistics & Data Analysis
On visualization and reconstruction from non-uniform point sets using B-splines
EuroVis'09 Proceedings of the 11th Eurographics / IEEE - VGTC conference on Visualization
Fast extraction of high-quality crease surfaces for visual analysis
EuroVis'11 Proceedings of the 13th Eurographics / IEEE - VGTC conference on Visualization
Vote based correspondence for 3D point-set registration
Proceedings of the Eighth Indian Conference on Computer Vision, Graphics and Image Processing
Accurate reconstruction of engineered models with surfaces of revolution
Proceedings of the Eighth Indian Conference on Computer Vision, Graphics and Image Processing
Transformed polynomials for global registration of point clouds
Proceedings of the 27th Spring Conference on Computer Graphics
Multi-level hermite variational interpolation and quasi-interpolation
The Visual Computer: International Journal of Computer Graphics
Analyzing growing plants from 4D point cloud data
ACM Transactions on Graphics (TOG)
SMI 2013: Voronoi-based feature curves extraction for sampled singular surfaces
Computers and Graphics
SMI 2013: Point cloud normal estimation via low-rank subspace clustering
Computers and Graphics
An adaptive normal estimation method for scanned point clouds with sharp features
Computer-Aided Design
Splat-based surface reconstruction from defect-laden point sets
Graphical Models
Covering points with orthogonal polygons
Discrete Applied Mathematics
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We advocate the use of point sets to represent shapes. We provide a definition of a smooth manifold surface from a set of points close to the original surface. The definition is based on local maps from differential geometry, which are approximated by the method of moving least squares (MLS). We present tools to increase or decrease the density of the points, thus, allowing an adjustment of the spacing among the points to control the fidelity of the representation.To display the point set surface, we introduce a novel point rendering technique. The idea is to evaluate the local maps according to the image resolution. This results in high quality shading effects and smooth silhouettes at interactive frame rates.