Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Surface reconstruction from unorganized points
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Controlled simplification of genus for polygonal models
VIS '97 Proceedings of the 8th conference on Visualization '97
A new Voronoi-based surface reconstruction algorithm
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Implicit fairing of irregular meshes using diffusion and curvature flow
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the sixth ACM symposium on Solid modeling and applications
Reconstruction and representation of 3D objects with radial basis functions
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the conference on Visualization '01
The Ball-Pivoting Algorithm for Surface Reconstruction
IEEE Transactions on Visualization and Computer Graphics
Simplification and Repair of Polygonal Models Using Volumetric Techniques
IEEE Transactions on Visualization and Computer Graphics
GRIN'01 No description on Graphics interface 2001
Tight cocone: a water-tight surface reconstructor
SM '03 Proceedings of the eighth ACM symposium on Solid modeling and applications
Photorealistic Scene Reconstruction by Voxel Coloring
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Multi-level partition of unity implicits
ACM SIGGRAPH 2003 Papers
Computing Geodesics and Minimal Surfaces via Graph Cuts
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Removing excess topology from isosurfaces
ACM Transactions on Graphics (TOG)
3D Scattered Data Approximation with Adaptive Compactly Supported Radial Basis Functions
SMI '04 Proceedings of the Shape Modeling International 2004
Robust repair of polygonal models
ACM SIGGRAPH 2004 Papers
An Experimental Comparison of Min-Cut/Max-Flow Algorithms for Energy Minimization in Vision
IEEE Transactions on Pattern Analysis and Machine Intelligence
Multi-View Stereo via Volumetric Graph-Cuts
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
Robust moving least-squares fitting with sharp features
ACM SIGGRAPH 2005 Papers
Automatic restoration of polygon models
ACM Transactions on Graphics (TOG)
A Multilevel Banded Graph Cuts Method for Fast Image Segmentation
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
What Metrics Can Be Approximated by Geo-Cuts, Or Global Optimization of Length/Area and Flux
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
Surface reconstruction from noisy point clouds
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Triangulating point set surfaces with bounded error
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Reconstruction of solid models from oriented point sets
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Smooth surface reconstruction via natural neighbour interpolation of distance functions
Computational Geometry: Theory and Applications
Uncertainty and variability in point cloud surface data
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Error-guided adaptive Fourier-based surface reconstruction
Computer-Aided Design
Interactive topology-aware surface reconstruction
ACM SIGGRAPH 2007 papers
Voronoi-based variational reconstruction of unoriented point sets
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Bayesian surface reconstruction via iterative scan alignment to an optimized prototype
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Ridge based curve and surface reconstruction
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Visibility-based feature extraction from discrete models
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Fixing geometric errors on polygonal models: a survey
Journal of Computer Science and Technology
Surface reconstruction from point clouds by transforming the medial scaffold
Computer Vision and Image Understanding
Robust mesh reconstruction from unoriented noisy points
2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling
Massive mesh hole repair minimizing user intervention
Computing - Geometric Modelling, Dagstuhl 2008
Graph Cut Based Point-Cloud Segmentation for Polygonal Reconstruction
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
Smoothing of partition of unity implicit surfaces for noise robust surface reconstruction
SGP '09 Proceedings of the Symposium on Geometry Processing
Watertight multi-view reconstruction based on volumetric graph-cuts
SCIA'07 Proceedings of the 15th Scandinavian conference on Image analysis
A multistep approach to restoration of locally undersampled meshes
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
The HybridTree: a hybrid constructive shape representation for free-form modeling
Heterogeneous objects modelling and applications
On Variational Curve Smoothing and Reconstruction
Journal of Mathematical Imaging and Vision
Adaptive surface reconstruction based on implicit PHT-splines
Proceedings of the 14th ACM Symposium on Solid and Physical Modeling
Editor's Choice Article: Video-based, real-time multi-view stereo
Image and Vision Computing
SMI 2011: Full Paper: Localized Cocone surface reconstruction
Computers and Graphics
Technical Section: Context-aware mesh smoothing for biomedical applications
Computers and Graphics
Parallel and adaptive surface reconstruction based on implicit PHT-splines
Computer Aided Geometric Design
Large-scale, dense city reconstruction from user-contributed photos
Computer Vision and Image Understanding
Curvature minimization for surface reconstruction with features
SSVM'11 Proceedings of the Third international conference on Scale Space and Variational Methods in Computer Vision
Stress relief: improving structural strength of 3D printable objects
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Detail-feature-preserving surface reconstruction
Computer Animation and Virtual Worlds
A fast algorithm for approximate surface reconstruction from sampled points
Advances in Engineering Software
Heritage pieces integration in autonomous augmented reality systems: key problems and solutions
VAST'08 Proceedings of the 9th International conference on Virtual Reality, Archaeology and Cultural Heritage
3D reconstruction of cultural heritages: Challenges and advances on precise mesh integration
Computer Vision and Image Understanding
A Global Parity Measure for Incomplete Point Cloud Data
Computer Graphics Forum
Hierarchical surface reconstruction from multi-resolution point samples
Proceedings of the 15th international conference on Theoretical Foundations of Computer Vision: outdoor and large-scale real-world scene analysis
Polygon mesh repairing: An application perspective
ACM Computing Surveys (CSUR)
Journal of Scientific Computing
Robust inside-outside segmentation using generalized winding numbers
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Screened poisson surface reconstruction
ACM Transactions on Graphics (TOG)
Iterative cage-based registration from multi-view silhouettes
Proceedings of the 10th European Conference on Visual Media Production
Splat-based surface reconstruction from defect-laden point sets
Graphical Models
Feature-Preserving Surface Reconstruction and Simplification from Defect-Laden Point Sets
Journal of Mathematical Imaging and Vision
Hi-index | 0.00 |
We present a new volumetric method for reconstructing watertight triangle meshes from arbitrary, unoriented point clouds. While previous techniques usually reconstruct surfaces as the zero level-set of a signed distance function, our method uses an unsigned distance function and hence does not require any information about the local surface orientation. Our algorithm estimates local surface confidence values within a dilated crust around the input samples. The surface which maximizes the global confidence is then extracted by computing the minimum cut of a weighted spatial graph structure. We present an algorithm, which efficiently converts this cut into a closed, manifold triangle mesh with a minimal number of vertices. The use of an unsigned distance function avoids the topological noise artifacts caused by misalignment of 3D scans, which are common to most volumetric reconstruction techniques. Due to a hierarchical approach our method efficiently produces solid models of low genus even for noisy and highly irregular data containing large holes, without loosing fine details in densely sampled regions. We show several examples for different application settings such as model generation from raw laser-scanned data, image-based 3D reconstruction, and mesh repair.