Real-time vision-based camera tracking for augmented reality applications
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
IWAR '98 Proceedings of the international workshop on Augmented reality : placing artificial objects in real scenes: placing artificial objects in real scenes
General Object Reconstruction Based on Simplex Meshes
International Journal of Computer Vision
Simplification and Repair of Polygonal Models Using Volumetric Techniques
IEEE Transactions on Visualization and Computer Graphics
Online 6 DOF Augmented Reality Registration from Natural Features
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Fields of Experts: A Framework for Learning Image Priors
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
Shape and Appearance Repair for Incomplete Point Surfaces
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision - Volume 2
Recent Developments in 3D Multi-modal Laser Imaging Applied to Cultural Heritage
Machine Vision and Applications
Multiple color texture map fusion for 3D models
Pattern Recognition Letters
Multiview 3D Tracking with an Incrementally Constructed 3D Model
3DPVT '06 Proceedings of the Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06)
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Creating 3D virtual sculptures from vision and touch technologies
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
Monocular Model-Based 3D Location for Autonomous Robots
MICAI '08 Proceedings of the 7th Mexican International Conference on Artificial Intelligence: Advances in Artificial Intelligence
Region filling and object removal by exemplar-based image inpainting
IEEE Transactions on Image Processing
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Nowadays virtual reality users and professionals demand a growing quality and a higher degree of realism in development and applications. Among these technologies augmented reality systems stand out due to their complexity and possibilities, having open current problems from the digitalization process to the accurate insertion of digital information in the reality. This paper is addressed to present solutions to key problems that arise in these environments which the 3D Computer Vision and Robotics (UCLM) group has been working on over the last two years. The final objective is to extend and complete the real visual information perceived by the user superimposing three-dimensional information synthesized with a high degree of realism. Our research is focused on two aspects that converge towards the same objective. The first objective is to carry out a reverse engineering process on valuable heritage pieces with the aim of obtaining complete and realistic models. This is a field where current technology itself is not capable of yielding a complete and satisfactory answer. Here we present solutions to two of the most important issues which many researchers continue working on: automatic filling holes in 3D meshes and color integration in the geometrical model through view fusion techniques. The second objective concerns the problem of the insertion of virtual models in the image captured by one or more cameras. Current display as well as positioning devices solves most of the AR problems in controlled environments. Nevertheless, a more interesting matter, on which notable research efforts are being carried out, are focused on the positioning aspects in external and non controlled environments. In this paper, we describe an efficient solution with low computational cost that allows us to carry out autonomous augmented reality sessions in free environments.