Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
An Experimental Comparison of Range Image Segmentation Algorithms
IEEE Transactions on Pattern Analysis and Machine Intelligence
The approximation power of moving least-squares
Mathematics of Computation
Computational Framework for Segmentation and Grouping
Computational Framework for Segmentation and Grouping
Proceedings of the conference on Visualization '01
First Order Augmentation to Tensor Voting for Boundary Inference and Multiscale Analysis in 3D
IEEE Transactions on Pattern Analysis and Machine Intelligence
Efficient Graph-Based Image Segmentation
International Journal of Computer Vision
Shape-based image segmentation through photometric stereo
Computer Vision and Image Understanding
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This paper presents a new technique based on perceptual information for the robust segmentation of noisy 3D scenes acquired by stereo vision. A low-pass geometric filter is first applied to the given cloud of 3D points to remove noise. The tensor voting algorithm is then applied in order to extract perceptual geometric information. Finally, a graph-based segmenter is utilized for extracting the different geometric structures present in the scene through a region-growing procedure that is applied hierarchically. The proposed algorithm is evaluated on real 3D scenes acquired with a trinocular camera.