Using particles to sample and control implicit surfaces
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Guaranteeing the topology of an implicit surface polygonization for interactive modeling
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Dynamic implicit surface tesselation
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Isosurface extraction using particle systems
VIS '97 Proceedings of the 8th conference on Visualization '97
Proceedings of the conference on Visualization '01
Realtime visualization of implicit objects with contact control
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Computing and Rendering Point Set Surfaces
IEEE Transactions on Visualization and Computer Graphics
Curvature-Dependent Triangulation of Implicit Surfaces
IEEE Computer Graphics and Applications
Simple and efficient polygonization of implicit surfaces
Journal of Graphics Tools
Reconstructing multi-scale variational partition of unity implicit surfaces with attributes
Graphical Models - Special issue on SMI 2004
Guaranteeing the topology of an implicit surface polygonization for interactive modeling
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Using particles to sample and control implicit surfaces
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Twinned meshes for dynamic triangulation of implicit surfaces
GI '07 Proceedings of Graphics Interface 2007
An adaptive and efficient algorithm for polygonization of implicit surfaces
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
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