A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Out-of-core simplification of large polygonal models
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the sixth ACM symposium on Solid modeling and applications
Reconstruction and representation of 3D objects with radial basis functions
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Delaunay based shape reconstruction from large data
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Proceedings of the conference on Visualization '01
Efficient simplification of point-sampled surfaces
Proceedings of the conference on Visualization '02
A Multi-scale Approach to 3D Scattered Data Interpolation with Compactly Supported Basis Functions
SMI '03 Proceedings of the Shape Modeling International 2003
Multi-level partition of unity implicits
ACM SIGGRAPH 2003 Papers
External Memory Management and Simplification of Huge Meshes
IEEE Transactions on Visualization and Computer Graphics
Approximating Bounded, Non-Orientable Surfaces from Points
SMI '04 Proceedings of the Shape Modeling International 2004
ACM SIGGRAPH 2004 Papers
Spectral surface reconstruction from noisy point clouds
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Robust moving least-squares fitting with sharp features
ACM SIGGRAPH 2005 Papers
Provable surface reconstruction from noisy samples
Computational Geometry: Theory and Applications
ACM SIGGRAPH 2007 papers
An adaptive MLS surface for reconstruction with guarantees
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Surface reconstruction from noisy point clouds
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Reconstruction of solid models from oriented point sets
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Poisson surface reconstruction
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Multilevel streaming for out-of-core surface reconstruction
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
A streaming algorithm for surface reconstruction
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Unconstrained isosurface extraction on arbitrary octrees
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Provably good moving least squares
ACM Transactions on Algorithms (TALG)
Out-of-core MLS reconstruction
CGIM '07 Proceedings of the Ninth IASTED International Conference on Computer Graphics and Imaging
Streaming surface reconstruction using wavelets
SGP '08 Proceedings of the Symposium on Geometry Processing
On normals and projection operators for surfaces defined by point sets
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Surface reconstruction with enriched reproducing kernel particle approximation
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
A point-based system for local and remote exploration of dense 3D scanned models
VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage
Scale robust multi view stereo
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part III
Fast in-place binning of laser range-scanned point sets
Journal on Computing and Cultural Heritage (JOCCH)
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We present a simple and efficient method for reconstructing triangulated surfaces from massive oriented point sample datasets. The method combines streaming and parallelization, moving least-squares (MLS) projection, adaptive space subdivision, and regularized isosurface extraction. Besides presenting the overall design and evaluation of the system, our contributions include methods for keeping in-core data structures complexity purely locally output-sensitive and for exploiting both the explicit and implicit data produced by a MLS projector to produce tightly fitting regularized triangulations using a primal isosurface extractor. Our results show that the system is fast, scalable, and accurate. We are able to process models with several hundred million points in about an hour and outperform current fast streaming reconstructors in terms of geometric accuracy.