Surface reconstruction from unorganized points
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Three-dimensional alpha shapes
ACM Transactions on Graphics (TOG)
Triangulating topological spaces
SCG '94 Proceedings of the tenth annual symposium on Computational geometry
Smooth spline surfaces over irregular meshes
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Automatic reconstruction of surfaces and scalar fields from 3D scans
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A signal processing approach to fair surface design
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Automatic reconstruction of B-spline surfaces of arbitrary topological type
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
r-regular shape reconstruction from unorganized points
SCG '97 Proceedings of the thirteenth annual symposium on Computational geometry
Fast and memory efficient polygonal simplification
Proceedings of the conference on Visualization '98
A Level-Set Approach to 3D Reconstruction from Range Data
International Journal of Computer Vision
A simple algorithm for homeomorphic surface reconstruction
Proceedings of the sixteenth annual symposium on Computational geometry
Smooth surface reconstruction via natural neighbour interpolation of distance functions
Proceedings of the sixteenth annual symposium on Computational geometry
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Out-of-core simplification of large polygonal models
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
New techniques for topologically correct surface reconstruction
Proceedings of the conference on Visualization '00
Detecting undersampling in surface reconstruction
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
The Ball-Pivoting Algorithm for Surface Reconstruction
IEEE Transactions on Visualization and Computer Graphics
Robustness Issues in Surface Reconstruction
ICCS '01 Proceedings of the International Conference on Computational Sciences-Part I
Shape Reconstruction with Delaunay Complex
LATIN '98 Proceedings of the Third Latin American Symposium on Theoretical Informatics
Undersampling and oversampling in sample based shape modeling
Proceedings of the conference on Visualization '01
PMR: point to mesh rendering, a feature-based approach
Proceedings of the conference on Visualization '02
Complexity of the delaunay triangulation of points on surfaces the smooth case
Proceedings of the nineteenth annual symposium on Computational geometry
Surface reconstruction of freeform objects based on multiresolution volumetric method
SM '03 Proceedings of the eighth ACM symposium on Solid modeling and applications
Approximating and intersecting surfaces from points
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Reconstruction of surfaces of revolution with partial sampling
Journal of Computational and Applied Mathematics - Special issue on proceedings of the international symposium on computational mathematics and applications
Confetti: Object-Space Point Blending and Splatting
IEEE Transactions on Visualization and Computer Graphics
Finding Patterns on Protein Surfaces: Algorithms and Applications to Protein Classification
IEEE Transactions on Knowledge and Data Engineering
Skeleton based solid representation with topology preservation
Graphical Models - Special issue on SPM 05
Reconstruction with 3D geometric bilateral filter
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
An incremental algorithm for reconstruction of surfaces of arbitrary codimension
Computational Geometry: Theory and Applications
A flexible framework for surface reconstruction from large point sets
Computers and Graphics
Reconstruction with Voronoi centered radial basis functions
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
A streaming algorithm for surface reconstruction
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Cycle bases of graphs and sampled manifolds
Computer Aided Geometric Design
A differential geometric approach to representing the human actions
Computer Vision and Image Understanding
Boundary filtering approach in surface reconstruction
International Journal of Computational Science and Engineering
ICCOMP'05 Proceedings of the 9th WSEAS International Conference on Computers
Fast low-memory streaming MLS reconstruction of point-sampled surfaces
Proceedings of Graphics Interface 2009
Surface reconstruction from point clouds by transforming the medial scaffold
Computer Vision and Image Understanding
Robust mesh reconstruction from unoriented noisy points
2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling
Streaming surface reconstruction using wavelets
SGP '08 Proceedings of the Symposium on Geometry Processing
Recovering structure from r-sampled objects
SGP '09 Proceedings of the Symposium on Geometry Processing
Technical Section: Orienting unorganized points for surface reconstruction
Computers and Graphics
A comparison of sampling strategies for computing general sweeps
Computer-Aided Design
A new mesh-growing algorithm for fast surface reconstruction
Computer-Aided Design
SMI 2011: Full Paper: Localized Cocone surface reconstruction
Computers and Graphics
Inference-based procedural modeling of solids
Computer-Aided Design
A new interpolation method in mesh reconstruction from 3D point cloud
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Surface reconstruction from large point clouds using virtual shared memory manager
ICCSA'06 Proceedings of the 6th international conference on Computational Science and Its Applications - Volume Part I
SMI 2012: Full Consensus meshing
Computers and Graphics
Normal estimation for point clouds: a comparison study for a Voronoi based method
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
A dynamic surface reconstruction framework for large unstructured point sets
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
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Surface reconstruction provides a powerful paradigm for modeling shapes from samples. For point cloud data with only geometric coordinates as input, Delaunay based surface reconstruction algorithms have been shown to be quite effective both in theory and practice. However, a major complaint against Delaunay based methods is that they are slow and cannot handle large data. We extend the COCONE algorithm to handle supersize data. This is the first reported Delaunay based surface reconstruction algorithm that can handle data containing more than a million sample points on a modest machine.