Numerical recipes in C (2nd ed.): the art of scientific computing
Numerical recipes in C (2nd ed.): the art of scientific computing
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Shape transformation using variational implicit functions
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Surfels: surface elements as rendering primitives
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
QSplat: a multiresolution point rendering system for large meshes
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Feature sensitive surface extraction from volume data
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Reconstruction and representation of 3D objects with radial basis functions
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Non-Photorealistic Rendering
Atomic Decomposition by Basis Pursuit
SIAM Review
Proceedings of the conference on Visualization '01
Ray Tracing Point Sampled Geometry
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Multi-level partition of unity implicits
ACM SIGGRAPH 2003 Papers
Suggestive contours for conveying shape
ACM SIGGRAPH 2003 Papers
Non-iterative, feature-preserving mesh smoothing
ACM SIGGRAPH 2003 Papers
Estimating differential quantities using polynomial fitting of osculating jets
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
A novel cubic-order algorithm for approximating principal direction vectors
ACM Transactions on Graphics (TOG)
Interactive rendering of suggestive contours with temporal coherence
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
3D Scattered Data Approximation with Adaptive Compactly Supported Radial Basis Functions
SMI '04 Proceedings of the Shape Modeling International 2004
Confetti: Object-Space Point Blending and Splatting
IEEE Transactions on Visualization and Computer Graphics
ACM SIGGRAPH 2004 Papers
Ridge-valley lines on meshes via implicit surface fitting
ACM SIGGRAPH 2004 Papers
Interpolating and approximating implicit surfaces from polygon soup
ACM SIGGRAPH 2004 Papers
Salient geometric features for partial shape matching and similarity
ACM Transactions on Graphics (TOG)
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Sparse surface reconstruction with adaptive partition of unity and radial basis functions
Graphical Models - Special issue on SMI 2004
GPU-based rendering of sparse low-degree implicit surfaces
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Hierarchical error-driven approximation of implicit surfaces from polygonal meshes
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
3D Model Segmentation and Representation with Implicit Polynomials
IEICE - Transactions on Information and Systems
Spectral moving removal of non-isolated surface outlier clusters
Computer-Aided Design
Topology- and error-driven extension of scalar functions from surfaces to volumes
ACM Transactions on Graphics (TOG)
Multi-level partition of unity algebraic point set surfaces
Journal of Computer Science and Technology
Surface reconstruction with an interactive modification of point normals
CompIMAGE'10 Proceedings of the Second international conference on Computational Modeling of Objects Represented in Images
Variational mesh segmentation via quadric surface fitting
Computer-Aided Design
Accurate and efficient rendering of detail using directional distance maps
Proceedings of the Eighth Indian Conference on Computer Vision, Graphics and Image Processing
Screened poisson surface reconstruction
ACM Transactions on Graphics (TOG)
Surface- and volume-based techniques for shape modeling and analysis
SIGGRAPH Asia 2013 Courses
Hi-index | 0.00 |
We propose a new surface representation delivering an accurate approximation to a set of points scattered over a smooth surface by Sparse Low-degree IMplicits (SLIM). The SLIM surface representation consists of a sparse multi-scale set of nonconforming surface primitives which are blended along view rays during the rendering phase. This new representation leads to an interactive real-time visualization of large-size models and delivers a better rendering quality than standard splatting techniques based on linear primitives. Further, SLIM allows us to achieve a fast and accurate estimation of surface curvature and curvature derivatives and, therefore, is very suitable for many non-photorealistic rendering tasks. Applications to ray-tracing and surface smoothing are also considered.