Computing the minimum Hausdorff distance between two point sets on a line under translation
Information Processing Letters
Proceedings of the conference on Visualization '01
Computing and Rendering Point Set Surfaces
IEEE Transactions on Visualization and Computer Graphics
Progressive point set surfaces
ACM Transactions on Graphics (TOG)
A practical structured light acquisition system for point-based geometry and texture
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Hi-index | 0.00 |
This paper presents a new effective and robust approach to noise reduction in a three-dimensional data measurement algorithm. In the literature, there are numerous algorithms for noise reduction. The proposed filter class is based on the nonparametric estimation of the density probability function in a sliding filter sphere. The main idea of the applied algorithm depends is to maximize the distance between points in the three-dimensional space - the nearest neighbors in sliding 3D sphere.