Geometric and solid modeling: an introduction
Geometric and solid modeling: an introduction
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Communications of the ACM - How the virtual inspires the real
Designing culturally situated technologies for the home
CHI '03 Extended Abstracts on Human Factors in Computing Systems
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
A software engineering course with a large-scale project and diverse roles for students
Journal of Computing Sciences in Colleges
Hi-index | 0.01 |
In this paper we report on our experience of teaching a multi-expertise application-driven course in which upper-level undergraduate and entry-level graduate students from computer science, computer graphics technology, and educational science worked together to design, develop and evaluate a distance learning system. We describe the activities pursued in the class, the interactions between the various groups of students, as well as the challenges and advantages ensuing from the great variety of student backgrounds. The success of the course is measured in two ways. First, the class achieved the goal of building a distance learning system that surpasses the state of the art by improving the integration of the remote students into regular on-campus learning. Second, a survey conducted at the end of the course indicates that the application-driven, collaborative, and multi-expertise structure of the class provided a uniquely effective learning experience.