Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
International Journal of Computer Vision - 1998 Marr Prize
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
The Radiometry of Multiple Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
A guided tour to virtual Sagalassos
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
A Hierarchical Symmetric Stereo Algorithm Using Dynamic Programming
International Journal of Computer Vision
Multi Viewpoint Stereo from Uncalibrated Video Sequences
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume I - Volume I
Surviving Dominant Planes in Uncalibrated Structure and Motion Recovery
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
Augmented Reality Using Uncalibrated Video Sequences
SMILE '00 Revised Papers from Second European Workshop on 3D Structure from Multiple Images of Large-Scale Environments
Approaches to Large-Scale Urban Modeling
IEEE Computer Graphics and Applications
3D geometry from uncalibrated images
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part II
Integration of 3D and multispectral data for cultural heritage applications: Survey and perspectives
Image and Vision Computing
Hi-index | 0.00 |
Archaeological fieldwork is often characterized by the need for recording information in difficult working circumstances with little time and money. In this context, 3D recording tools can be useful, but suitable techniques should be flexible and inexpensive. This article discusses the application of image-based 3D recording to archaeological fieldwork. Most of the results were obtained at the archaeological site of Sagalassos in Turkey. The same image-based approach was also used for generating virtual representations of archaeological monuments and sites and to augment videos with virtual reconstructions.