A Computational Approach to Edge Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Structural Indexing: Efficient 3-D Object Recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Surface reconstruction from unorganized points
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Object modelling by registration of multiple range images
Image and Vision Computing - Special issue: range image understanding
Zippered polygon meshes from range images
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Iterative point matching for registration of free-form curves and surfaces
International Journal of Computer Vision
Sensor Modeling, Probabilistic Hypothesis Generation, and Robust Localization for Object Recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence
A General Surface Approach to the Integration of a Set of Range Views
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
Computer graphics (2nd ed. in C): principles and practice
Computer graphics (2nd ed. in C): principles and practice
Towards a General Multi-View Registration Technique
IEEE Transactions on Pattern Analysis and Machine Intelligence
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Octree-based decimation of marching cubes surfaces
Proceedings of the 7th conference on Visualization '96
Using distance maps for accurate surface representation in sampled volumes
VVS '98 Proceedings of the 1998 IEEE symposium on Volume visualization
Simplifying surfaces with color and texture using quadric error metrics
Proceedings of the conference on Visualization '98
A Level-Set Approach to 3D Reconstruction from Range Data
International Journal of Computer Vision
New quadric metric for simplifiying meshes with appearance attributes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Adaptively sampled distance fields: a general representation of shape for computer graphics
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
An Algorithm for Finding Best Matches in Logarithmic Expected Time
ACM Transactions on Mathematical Software (TOMS)
The Quadtree and Related Hierarchical Data Structures
ACM Computing Surveys (CSUR)
R-trees: a dynamic index structure for spatial searching
SIGMOD '84 Proceedings of the 1984 ACM SIGMOD international conference on Management of data
Geometric Hashing: An Overview
IEEE Computational Science & Engineering
Multidimensional Indexing for Recognizing Visual Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence
Reliable Surface Reconstructiuon from Multiple Range Images
ECCV '96 Proceedings of the 4th European Conference on Computer Vision-Volume I - Volume I
Surface registration by matching oriented points
NRC '97 Proceedings of the International Conference on Recent Advances in 3-D Digital Imaging and Modeling
Robust meshes from multiple range maps
NRC '97 Proceedings of the International Conference on Recent Advances in 3-D Digital Imaging and Modeling
Geometrical cloning of 3D objects via simultaneous registration of multiple range images
SMA '97 Proceedings of the 1997 International Conference on Shape Modeling and Applications (SMA '97)
Fast Surface Reconstruction Using the Level Set Method
VLSM '01 Proceedings of the IEEE Workshop on Variational and Level Set Methods (VLSM'01)
From Images to Models: Automatic 3D Object Model Construction from Multiple Views
ICPR '96 Proceedings of the 1996 International Conference on Pattern Recognition (ICPR '96) Volume I - Volume 7270
Consensus Surfaces for Modeling 3D Objects from Multiple Range Images
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
The asymptotic decider: resolving the ambiguity in marching cubes
VIS '91 Proceedings of the 2nd conference on Visualization '91
Multiview registration for large data sets
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Building a digital model of Michelangelo's Florentine Pieta
IEEE Computer Graphics and Applications
Accurate integration of multi-view range images using k-means clustering
Pattern Recognition
The Great Buddha Project: Digitally Archiving, Restoring, and Analyzing Cultural Heritage Objects
International Journal of Computer Vision
International Journal of Computer Vision
Coarse-to-fine surface reconstruction from silhouettes and range data using mesh deformation
Computer Vision and Image Understanding
Computer Vision and Image Understanding
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part II
Markov random field-based clustering for the integration of multi-view range images
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part I
MRF labeling for multi-view range image integration
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part II
3D digital archive of the burghers of calais
VSMM'06 Proceedings of the 12th international conference on Interactive Technologies and Sociotechnical Systems
3D reconstruction of cultural heritages: Challenges and advances on precise mesh integration
Computer Vision and Image Understanding
Mesh saliency via spectral processing
ACM Transactions on Graphics (TOG)
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In this paper, we tackle the problem of geometric and photometric modeling of large intricately shaped objects. Typical target objects we consider are cultural heritage objects. When constructing models of such objects, we are faced with several important issues that have not been addressed in the past驴issues that mainly arise due to the large amount of data that has to be handled. We propose two novel approaches to efficiently handle such large amounts of data: A highly adaptive algorithm for merging range images and an adaptive nearest-neighbor search to be used with the algorithm. We construct an integrated mesh model of the target object in adaptive resolution, taking into account the geometric and/or photometric attributes associated with the range images. We use surface curvature for the geometric attributes and (laser) reflectance values for the photometric attributes. This adaptive merging framework leads to a significant reduction in the necessary amount of computational resources. Furthermore, the resulting adaptive mesh models can be of great use for applications such as texture mapping, as we will briefly demonstrate. Additionally, we propose an additional test for the k--d tree nearest-neighbor search algorithm. Our approach successfully omits back-tracking, which is controlled adaptively depending on the distance to the nearest neighbor. Since the main consumption of computational cost lies in the nearest-neighbor search, the proposed algorithm leads to a significant speed-up of the whole merging process. In this paper, we present the theories and algorithms of our approaches with pseudo code and apply them to several real objects, including large-scale cultural assets.