Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
View-dependent refinement of progressive meshes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Image-based 3D acquisition of archaeological heritage and applications
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Compilation of procedural models
Web3D '08 Proceedings of the 13th international symposium on 3D web technology
Semantic fitting and reconstruction
Journal on Computing and Cultural Heritage (JOCCH)
3D modeling for non-expert users with the castle construction kit v0.5
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Generative parametric design of Gothic window tracery
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
New approaches to efficient rendering of complex reconstructed environments
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
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This paper describes the a simple, yet very efficient and powerful mesh representation, called Combined BRep, and its application to virtual reconstruction of detailed building geometry. Utilizing the expressive power of the new mesh representation buildings can be modeled more faithfully while still warranting interactive rendering rates.