A versatile 3D model representation for cultural reconstruction
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Straight Skeletons for General Polygonal Figures in the Plane
COCOON '96 Proceedings of the Second Annual International Conference on Computing and Combinatorics
Extension of ISO 10303, the STEP Standard, for the Exchange of Procedural Shape Models
SMI '04 Proceedings of the Shape Modeling International 2004
Fast Environmental Lighting for Local-PCA Encoded BTFs
CGI '04 Proceedings of the Computer Graphics International
Generative 3D models: a key to more information within less bandwidth at higher quality
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
Digital representation and multimodal presentation of archeological graffiti at Pompei
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
A point-based approach for capture, display and illustration of very complex archeological artefacts
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Generative parametric design of Gothic window tracery
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Wall grammar for building generation
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Journal on Computing and Cultural Heritage (JOCCH)
The arrigo showcase reloaded—towards a sustainable link between 3D and semantics
Journal on Computing and Cultural Heritage (JOCCH)
3D modeling in a web browser to formulate content-based 3D queries
Proceedings of the 14th International Conference on 3D Web Technology
Towards a new shape description paradigm using the generative modeling language
Rainbow of computer science
Populating ancient pompeii with crowds of virtual romans
VAST'07 Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
The Arrigo showcase reloaded: towards a sustainable link between 3D and semantics
VAST'08 Proceedings of the 9th International conference on Virtual Reality, Archaeology and Cultural Heritage
Procedural 3D reconstruction of Puuc buildings in Xkipché
VAST'06 Proceedings of the 7th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
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We present first results of a system for the ergonomic and economic production of three-dimensional interactive illustrations by non-expert users like average CH professionals. For this purpose we enter the realm of domaindependent interactive modeling tools, in this case exemplified with the domain of medieval castles. Special emphasis is laid on creating generic modeling tools that increase the usability with a unified 3D user interface, as well as the efficiency of tool generation. On the technical level our system innovates by combining two powerful but previously separate approaches, the Generative Modeling Language (GML) and the OpenSG scene graph engine.