PostScript language reference (3rd ed.)
PostScript language reference (3rd ed.)
A versatile 3D model representation for cultural reconstruction
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Generative Parametric Design of Gothic Window Tracery
SMI '04 Proceedings of the Shape Modeling International 2004
Generative 3D models: a key to more information within less bandwidth at higher quality
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
Journal on Computing and Cultural Heritage (JOCCH)
Compilation of procedural models
Web3D '08 Proceedings of the 13th international symposium on 3D web technology
Semantic fitting and reconstruction
Journal on Computing and Cultural Heritage (JOCCH)
Toward proccedural decorative ornamentation in games
Proceedings of the 2010 Workshop on Procedural Content Generation in Games
Modeling procedural knowledge: a generative modeler for cultural heritage
EuroMed'10 Proceedings of the Third international conference on Digital heritage
Towards a new shape description paradigm using the generative modeling language
Rainbow of computer science
3D modeling for non-expert users with the castle construction kit v0.5
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
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Gothic architecture, and especially window tracery, exhibits quite complex geometric shape configurations. But this complexity is achieved by combining only a few basic geometric patterns. We present some principles of this long-standing domain, together with some delicate details, and show how the constructions of some prototypic Gothic windows can be formalized using our Generative Modeling Language (GML). The emphasis of our procedural approach is on modularization, so that complex configurations can be obtained from combining elementary constructions. Different combinations of specific parametric features can be grouped together, which leads to the concept of styles. They permit to differentiate between the basic shape and its appearance, i.e., in a particular ornamental decoration. This leads to an extremely compact representation for a whole class of shapes, which can nevertheless be quickly evaluated to obtain a connected manifold mesh of a particular window instance. The resulting mesh may also contain free-form surface parts, represented as subdivision surfaces.