Enhanced simulated annealing for globally minimizing functions of many-continuous variables
ACM Transactions on Mathematical Software (TOMS)
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Cultural Heritage in the Mature Era of Computer Graphics
IEEE Computer Graphics and Applications
ICPR '00 Proceedings of the International Conference on Pattern Recognition - Volume 1
Assembling virtual pots from 3D measurements of their fragments
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
A Multiscale Method for the Reassembly of Two-Dimensional Fragmented Objects
IEEE Transactions on Pattern Analysis and Machine Intelligence
Toward a framework for assembling broken pottery vessels
Eighteenth national conference on Artificial intelligence
Reassembling fractured objects by geometric matching
ACM SIGGRAPH 2006 Papers
Digital anastylosis of the Octagon in Ephesos
Journal on Computing and Cultural Heritage (JOCCH)
A New Segmentation Approach for Old Fractured Pieces
CIARP '09 Proceedings of the 14th Iberoamerican Conference on Pattern Recognition: Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications
ArcheoTUI—Driving virtual reassemblies with tangible 3D interaction
Journal on Computing and Cultural Heritage (JOCCH)
ArcheoTUI - a tangible user interface for the virtual reassembly of fractured archeological objects
VAST'07 Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
A texture based approach to reconstruction of archaeological finds
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Semi-automatic geometry-driven reassembly of fractured archeological objects
VAST'10 Proceedings of the 11th International conference on Virtual Reality, Archaeology and Cultural Heritage
Putting the pieces together: regularized multi-part shape matching
ECCV'12 Proceedings of the 12th international conference on Computer Vision - Volume Part I
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This article describes a semi-automatic system for the reconstruction of archaeological finds from their fragments. Virtual Archaeologist is a system that uses computer graphics to calculate a measure of complementary matching between scanned data and employs optimization algorithms in order to estimate the correct relative pose between fragments and cluster those fragments that belong to the same entity.