Reconstruction of Three-Dimensional Objects through Matching of Their Parts
IEEE Transactions on Pattern Analysis and Machine Intelligence
Virtual Archaeologist: Assembling the Past
IEEE Computer Graphics and Applications
An Automatic Three-Dimensional Fuzzy Edge Detector
WILF '09 Proceedings of the 8th International Workshop on Fuzzy Logic and Applications
Enhancing virtual reality walkthroughs of archaeological sites
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
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Polygonal models are the most common representation of structured 3D data in computer graphics, pattern recognition and machine vision. The method presented here automatically identifies and labels all compact surface regions of a polygonal mesh, visible or not, and extracts valuable invariant features regarding their geometric attributes. A method that is independent of the mesh topology is also presented for the surface bumpiness estimation and the identification of coarse surface regions.