Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Geometrically deformed models: a method for extracting closed geometric models form volume data
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Surface reconstruction from unorganized points
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Three-dimensional alpha shapes
ACM Transactions on Graphics (TOG)
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Free-form shape design using triangulated surfaces
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Piecewise smooth surface reconstruction
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Serious putty: topological design for variational curves and surfaces
Serious putty: topological design for variational curves and surfaces
A new Voronoi-based surface reconstruction algorithm
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A novel FEM-based dynamic framework for subdivision surfaces
Proceedings of the fifth ACM symposium on Solid modeling and applications
Skin: a constructive approach to modeling free-form shapes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Dynamic Catmull-Clark Subdivision Surfaces
IEEE Transactions on Visualization and Computer Graphics
Topologically adaptable snakes
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Rapid prototyping 3D objects from scanned measurement data
Image and Vision Computing
Reconstruction with Voronoi centered radial basis functions
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
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In this paper, we develop a novel subdivision-based model—Intelligent Balloon—which is capable of recovering arbitrary, complicated shape geometry as well as its unknown topology simultaneously. Our Intelligent Balloon is a parameterized subdivision surface whose geometry and its deformable behaviors are governed by the principle of energy minimization. Our algorithm starts from a simple seed model (of genus zero) that can be arbitrarily initiated by users within regions of interest. The growing behavior of our model is controlled by a locally defined objective function associated with each vertex. Through the numerical integration of function optimization, our algorithm can adaptively subdivide the model geometry, automatically detect self-collision of the model, properly modify its topology (because of the occurrence of self-collision), correctly evolve the model towards the region boundary and reduce fitting error and improve fitting quality via global subdivision. Commonly used mesh optimization techniques are employed throughout the geometric deformation and topological variation in order to ensure the model both locally smooth and globally well conditioned. We have applied our topologically flexible models to such applications as reverse engineering from range data and surface reconstruction from volumetric image data. Our new models prove to be very powerful and extremely useful for boundary representation of complicated solids of arbitrary topology, shape recovery and segmentation for medical imaging, and iso-surface extraction for visualization.