Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Polygonization of implicit surfaces
Computer Aided Geometric Design
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
An implicit surface polygonizer
Graphics gems IV
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
The asymptotic decider: resolving the ambiguity in marching cubes
VIS '91 Proceedings of the 2nd conference on Visualization '91
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An advanced HyperFun polygonizer which produces high quality visualization from an object represented by the HyperFun geometric modeling language and a parallel HyperFun grid system which distributes the calculations of the HyperFun polygonizer over many computers through a network are presented. We show that distributing the calculation for visualization of HyperFun function represented models via a heterogeneous computer network with our parallel polygonization method can yield HyperFun polygonal models of reduced size in a shorter period of time.