SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Object-centered surface reconstruction: combining multi-image stereo and shading
International Journal of Computer Vision
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Learning to estimate scenes from images
Proceedings of the 1998 conference on Advances in neural information processing systems II
Displaced subdivision surfaces
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Surface reconstruction from multiple views using apparent contours and surface texture
Confluence of computer vision and computer graphics
Fast Approximate Energy Minimization via Graph Cuts
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Theory of Shape by Space Carving
International Journal of Computer Vision - Special issue on Genomic Signal Processing
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
Stereo Matching Using Belief Propagation
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
Multi-camera Scene Reconstruction via Graph Cuts
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Segmentation by Grouping Junctions
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Markov Random Fields with Efficient Approximations
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
A Maximum-Flow Formulation of the N-Camera Stereo Correspondence Problem
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Constructing Virtual Worlds Using Dense Stereo
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Comparison of Graph Cuts with Belief Propagation for Stereo, using Identical MRF Parameters
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Dense Matching of Multiple Wide-baseline Views
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Multi-view stereo beyond lambert
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Variational principles, surface evolution, PDEs, level set methods, and the stereo problem
IEEE Transactions on Image Processing
ACM SIGGRAPH Asia 2008 papers
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This paper generalizes Markov Random Field (MRF) stereo methods to the generation of surface relief (height) fields rather than disparity or depth maps. This generalization enables the reconstruction of complete object models using the same algorithms that have been previously used to compute depth maps in binocular stereo. In contrast to traditional dense stereo where the parametrization is image based, here we advocate a parametrization by a height field over any base surface. In practice, the base surface is a coarse approximation to the true geometry, e.g., a bounding box, visual hull or triangulation of sparse correspondences, and is assigned or computed using other means. A dense set of sample points is defined on the base surface, each with a fixed normal direction and unknown height value. The estimation of heights for the sample points is achieved by a belief propagation technique. Our method provides a viewpoint independent smoothness constraint, a more compact parametrization and explicit handling of occlusions. We present experimental results on real scenes as well as a quantitative evaluation on an artificial scene.