Progressive multilevel meshes from octree particles

  • Authors:
  • Yücel Yemez;Francis Schmiu

  • Affiliations:
  • ENST, CNRS URA, Signal and Image Processing Department, Paris, France;ENST, CNRS URA, Signal and Image Processing Department, Paris, France

  • Venue:
  • 3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
  • Year:
  • 1999

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Abstract

We present a multilevel object modeling scheme adapted to storage and progressive transmission of complex 3D objects. Geometry and texture are encoded in terms of surface particles associated to a hierarchical space partitioning via an octree. Proper ordering of surface particles results in a compact multilevel representation without increasing the size of the uni-resolution model which provides the highest level of detail. This compact representation can be progressively decoded by the viewer, and transformed by a fast direct triangulation technique into a sequence of triangle meshes of increasing levels of detail. The proposed scheme is demonstrated with 3D models of real objects constructed by a shape from silhouette technique.