Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Multiresolution analysis for surfaces of arbitrary topological type
ACM Transactions on Graphics (TOG)
Computer facial animation
Retargetting motion to new characters
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Estimating the tensor of curvature of a surface from a polyhedral approximation
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
An example-based approach for facial expression cloning
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
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We propose a new facial motion retargetting method using wavelet-based multiresolutional analysis of triangular meshes. We define the displacement of the source model as the difference between the neutral and the current expressions of the source model, and decompose it to the displacement of the base mesh and the “displacements” of the wavelet coefficients. We compute the wavelet coefficients of a mesh by using the wavelet basis functions derived from a mesh subdivision scheme. To get the motion of the target model, we add the displacement of the source model to the target model level by level starting from the base mesh. The wavelet-based representation of mesh facilitates the comparison between two expressions of the same model and the comparison between the expressions of the source and target models.