Storing the subdivision of a polyhedral surface
SCG '86 Proceedings of the second annual symposium on Computational geometry
Computing Minimal Distances on Polyhedral Surfaces
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Numerical Solution to the Generalized Mapmaker's Problem: Flattening Nonconvex Polyhedral Surfaces
IEEE Transactions on Pattern Analysis and Machine Intelligence
Path planning in 0/1/ weighted regions with applications
SCG '88 Proceedings of the fourth annual symposium on Computational geometry
On maximum flows in polyhedral domains
SCG '88 Proceedings of the fourth annual symposium on Computational geometry
Shortest paths on a polyhedron
SCG '90 Proceedings of the sixth annual symposium on Computational geometry
The weighted region problem: finding shortest paths through a weighted planar subdivision
Journal of the ACM (JACM)
Shortest path queries in rectilinear worlds of higher dimension (extended abstract)
SCG '91 Proceedings of the seventh annual symposium on Computational geometry
Voronoi diagrams—a survey of a fundamental geometric data structure
ACM Computing Surveys (CSUR)
Gross motion planning—a survey
ACM Computing Surveys (CSUR)
Shortest paths among obstacles in the plane
SCG '93 Proceedings of the ninth annual symposium on Computational geometry
Efficient piecewise-linear function approximation using the uniform metric: (preliminary version)
SCG '94 Proceedings of the tenth annual symposium on Computational geometry
A single-exponential upper bound for finding shortest paths in three dimensions
Journal of the ACM (JACM)
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Fitting smooth surfaces to dense polygon meshes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Approximating shortest paths on a convex polytope in three dimensions
Proceedings of the twelfth annual symposium on Computational geometry
Approximating weighted shortest paths on polyhedral surfaces
SCG '97 Proceedings of the thirteenth annual symposium on Computational geometry
Approximate shortest paths and geodesic diameters on convex polytopes in three dimensions
SCG '97 Proceedings of the thirteenth annual symposium on Computational geometry
Voronoi diagrams for direction-sensitive distances
SCG '97 Proceedings of the thirteenth annual symposium on Computational geometry
Approximating weighted shortest paths on polyhedral surfaces
SCG '97 Proceedings of the thirteenth annual symposium on Computational geometry
Approximating shortest paths on a convex polytope in three dimensions
Journal of the ACM (JACM)
Constructing approximate shortest path maps in three dimensions
Proceedings of the fourteenth annual symposium on Computational geometry
Efficient computation of geodesic shortest paths
STOC '99 Proceedings of the thirty-first annual ACM symposium on Theory of computing
Level set diagrams of polyhedral objects
Proceedings of the fifth ACM symposium on Solid modeling and applications
Approximation and exact algorithms for minimum-width annuli and shells
SCG '99 Proceedings of the fifteenth annual symposium on Computational geometry
Practical methods for approximating shortest paths on a convex polytope in R3
Proceedings of the sixth annual ACM-SIAM symposium on Discrete algorithms
Computing approximate shortest paths on convex polytopes
Proceedings of the sixteenth annual symposium on Computational geometry
Topology matching for fully automatic similarity estimation of 3D shapes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Time-minimal paths amidst moving obstacles in three dimensions
Theoretical Computer Science
Computational geometry column 35
ACM SIGACT News
IEEE Computer Graphics and Applications
Metamorphosis of Arbitrary Triangular Meshes
IEEE Computer Graphics and Applications
Computational Surface Flattening: A Voxel-Based Approach
IEEE Transactions on Pattern Analysis and Machine Intelligence
Ununfoldable polyhedra with convex faces
Computational Geometry: Theory and Applications - Fourth CGC workshop on computional geometry
Piecewise regular meshes: construction and compression
Graphical Models - Special issue: Processing on large polygonal meshes
Normal vector voting: crease detection and curvature estimation on large, noisy meshes
Graphical Models - Special issue: Processing on large polygonal meshes
Computational Surface Flattening: A Voxel-Based Approach
IWVF-4 Proceedings of the 4th International Workshop on Visual Form
Folding and Unfolding Linkages, Paper, and Polyhedra
JCDCG '00 Revised Papers from the Japanese Conference on Discrete and Computational Geometry
ISAAC '98 Proceedings of the 9th International Symposium on Algorithms and Computation
Sublinear geometric algorithms
Proceedings of the thirty-fifth annual ACM symposium on Theory of computing
New results on shortest paths in three dimensions
SCG '04 Proceedings of the twentieth annual symposium on Computational geometry
Approximating shortest path for the skew lines problem in time doubly logarithmic in 1/epsilon
Theoretical Computer Science - Algebraic and numerical algorithm
Determining approximate shortest paths on weighted polyhedral surfaces
Journal of the ACM (JACM)
Greedy optimal homotopy and homology generators
SODA '05 Proceedings of the sixteenth annual ACM-SIAM symposium on Discrete algorithms
Fast exact and approximate geodesics on meshes
ACM SIGGRAPH 2005 Papers
The transportation metric and related problems
Information Processing Letters
Efficient query processing on spatial networks
Proceedings of the 13th annual ACM international workshop on Geographic information systems
An optimal-time algorithm for shortest paths on a convex polytope in three dimensions
Proceedings of the twenty-second annual symposium on Computational geometry
Proceedings of the twenty-second annual symposium on Computational geometry
Splitting (complicated) surfaces is hard
Proceedings of the twenty-second annual symposium on Computational geometry
Planar graphs, negative weight edges, shortest paths, and near linear time
Journal of Computer and System Sciences - Special issue on FOCS 2001
Water Wave Animation on Mesh Surfaces
Computing in Science and Engineering
Straightest geodesics on polyhedral surfaces
ACM SIGGRAPH 2006 Courses
Short note: Fast geodesics computation with the phase flow method
Journal of Computational Physics
Shortest monotone descent path problem in polyhedral terrain
Computational Geometry: Theory and Applications
Computing geodesic spectra of surfaces
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Shortest paths on realistic polyhedra
SCG '07 Proceedings of the twenty-third annual symposium on Computational geometry
Journal of Mathematical Imaging and Vision
Efficiently determining a locally exact shortest path on polyhedral surfaces
Computer-Aided Design
Computerized girth determination for custom footwear manufacture
Computers and Industrial Engineering
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Computational Geometry: Theory and Applications
Splitting (complicated) surfaces is hard
Computational Geometry: Theory and Applications
Parallel algorithms for approximation of distance maps on parametric surfaces
ACM Transactions on Graphics (TOG)
Parameterization of 3D Surface Patches by Straightest Distances
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part II
The Complexity of Bisectors and Voronoi Diagrams on Realistic Terrains
ESA '08 Proceedings of the 16th annual European symposium on Algorithms
Subdivision Curves on Surfaces and Applications
CIARP '08 Proceedings of the 13th Iberoamerican congress on Pattern Recognition: Progress in Pattern Recognition, Image Analysis and Applications
Image-based texture replacement using multiview images
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Approximate Euclidean shortest paths amid convex obstacles
SODA '09 Proceedings of the twentieth Annual ACM-SIAM Symposium on Discrete Algorithms
MLS-based scalar fields over triangle meshes and their application in mesh processing
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Higher-order Voronoi diagrams on triangulated surfaces
Information Processing Letters
Shortest descending paths through given faces
Computational Geometry: Theory and Applications
Wrapping spheres with flat paper
Computational Geometry: Theory and Applications
Improving Chen and Han's algorithm on the discrete geodesic problem
ACM Transactions on Graphics (TOG)
Shortest Path Problems on a Polyhedral Surface
WADS '09 Proceedings of the 11th International Symposium on Algorithms and Data Structures
A Pseudopolynomial Algorithm for Alexandrov's Theorem
WADS '09 Proceedings of the 11th International Symposium on Algorithms and Data Structures
Computing geodesics on triangular meshes
Computers and Graphics
Reducing the memory required to find a geodesic shortest path on a large mesh
Proceedings of the 17th ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems
An Interactive Geometric Technique for Upper and Lower Teeth Segmentation
MICCAI '09 Proceedings of the 12th International Conference on Medical Image Computing and Computer-Assisted Intervention: Part II
Geodesic Spanners on Polyhedral Surfaces
ISAAC '09 Proceedings of the 20th International Symposium on Algorithms and Computation
Computer aided design of ventilation tubes for customized hearing aid devices
Computer-Aided Design
The transportation metric and related problems
Information Processing Letters
Approximation algorithms for shortest descending paths in terrains
Journal of Discrete Algorithms
Automatic generation of computeranimation: using AI for movie animation
Automatic generation of computeranimation: using AI for movie animation
Approximate ESPs on surfaces of polytopes using a rubberband algorithm
PSIVT'07 Proceedings of the 2nd Pacific Rim conference on Advances in image and video technology
Geodesic Fréchet distance inside a simple polygon
ACM Transactions on Algorithms (TALG)
Scalable shortest paths browsing on land surface
Proceedings of the 18th SIGSPATIAL International Conference on Advances in Geographic Information Systems
Geodesic Methods in Computer Vision and Graphics
Foundations and Trends® in Computer Graphics and Vision
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part II
On the number of shortest descending paths on the surface of a convex terrain
Journal of Discrete Algorithms
Finding shortest path on land surface
Proceedings of the 2011 ACM SIGMOD International Conference on Management of data
A survey of geodesic paths on 3D surfaces
Computational Geometry: Theory and Applications
Euclidean geodesic loops on high-genus surfaces applied to the morphometry of vestibular systems
MICCAI'11 Proceedings of the 14th international conference on Medical image computing and computer-assisted intervention - Volume Part II
A framework for working with digitized cultural heritage artifacts
ISCIS'06 Proceedings of the 21st international conference on Computer and Information Sciences
A method for detection and modeling of the human spine based on principal curvatures
CIARP'06 Proceedings of the 11th Iberoamerican conference on Progress in Pattern Recognition, Image Analysis and Applications
Expansion-Based algorithms for finding single pair shortest path on surface
W2GIS'04 Proceedings of the 4th international conference on Web and Wireless Geographical Information Systems
Shortest monotone descent path problem in polyhedral terrain
STACS'05 Proceedings of the 22nd annual conference on Theoretical Aspects of Computer Science
Short-Cuts on star, source and planar unfoldings
FSTTCS'04 Proceedings of the 24th international conference on Foundations of Software Technology and Theoretical Computer Science
Constant-time all-pairs geodesic distance query on triangle meshes
I3D '12 Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Straightest paths on meshes by cutting planes
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
Haustral fold segmentation of CT colonography using ridge line detection
MICCAI'10 Proceedings of the Second international conference on Virtual Colonoscopy and Abdominal Imaging: computational challenges and clinical opportunities
Approximating generalized distance functions on weighted triangulated surfaces with applications
Journal of Computational and Applied Mathematics
Near optimal algorithm for the shortest descending path on the surface of a convex terrain
Journal of Discrete Algorithms
Computers & Mathematics with Applications
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
A new methodology for diagnosis of appendicitis using sonographic images in image mining
Proceedings of the Second International Conference on Computational Science, Engineering and Information Technology
Monochromatic and bichromatic reverse nearest neighbor queries on land surfaces
Proceedings of the 21st ACM international conference on Information and knowledge management
A boundary focused quadrilateral mesh generation algorithm for multi-material structures
Journal of Computational Physics
A global algorithm to compute defect-tolerant geodesic distance
SIGGRAPH Asia 2012 Technical Briefs
Long range attachments: a method to simulate inextensible clothing in computer games
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
Long range attachments - a method to simulate inextensible clothing in computer games
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
The complexity of geodesic Voronoi diagrams on triangulated 2-manifold surfaces
Information Processing Letters
Exact geodesic metric in 2-manifold triangle meshes using edge-based data structures
Computer-Aided Design
An improved algorithm for the shortest descending path on a convex terrain
Journal of Discrete Algorithms
A near-optimal algorithm for shortest paths among curved obstacles in the plane
Proceedings of the twenty-ninth annual symposium on Computational geometry
Voronoi-Based extraction of a feature skeleton from noisy triangulated surfaces
ACCV'12 Proceedings of the 11th Asian conference on Computer Vision - Volume Part II
Fuzzy Sets and Systems
Saddle vertex graph (SVG): a novel solution to the discrete geodesic problem
ACM Transactions on Graphics (TOG)
Geodesics in heat: A new approach to computing distance based on heat flow
ACM Transactions on Graphics (TOG)
Parallel chen-han (PCH) algorithm for discrete geodesics
ACM Transactions on Graphics (TOG)
A simple and local method for computing quasi-conformal map on 3D surfaces
Computer-Aided Design
Extracting skeletal curves from 3D scattered data
The Visual Computer: International Journal of Computer Graphics
Tool-adaptive offset paths on triangular mesh workpiece surfaces
Computer-Aided Design
SGP '13 Proceedings of the Eleventh Eurographics/ACMSIGGRAPH Symposium on Geometry Processing
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