New results on shortest paths in three dimensions

  • Authors:
  • Joseph S. B. Mitchell;Micha Sharir

  • Affiliations:
  • Stony Brook University, Stony Brook, NY;Tel Aviv University, Tel Aviv, Israel

  • Venue:
  • SCG '04 Proceedings of the twentieth annual symposium on Computational geometry
  • Year:
  • 2004

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Abstract

We revisit the problem of computing shortest obstacle-avoiding paths among obstacles in three dimensions. We prove new hardness results, showing, e.g., that computing Euclidean shortest paths among sets of "stacked" axis-aligned rectangles is NP-complete, and that computing L1-shortest paths among disjoint balls is NP-complete. On the positive side, we present an efficient algorithm for computing an L1-shortest path between two given points that lies on or above a given polyhedral terrain. We also give polynomial-time algorithms for some versions of stacked polygonal obstacles that are "terrain-like" and analyze the complexity of shortest path maps in the presence of parallel halfplane "walls.