Fibonacci heaps and their uses in improved network optimization algorithms
Journal of the ACM (JACM)
SIAM Journal on Computing
The weighted region problem: finding shortest paths through a weighted planar subdivision
Journal of the ACM (JACM)
Computational geometry: algorithms and applications
Computational geometry: algorithms and applications
Constructing Approximate Shortest Path Maps in Three Dimensions
SIAM Journal on Computing
An Optimal Algorithm for Euclidean Shortest Paths in the Plane
SIAM Journal on Computing
Approximation algorithms for geometric shortest path problems
STOC '00 Proceedings of the thirty-second annual ACM symposium on Theory of computing
Computing approximate shortest paths on convex polytopes
Proceedings of the sixteenth annual symposium on Computational geometry
An epsilon-Approximation for Weighted Shortest Paths on Polyhedral Surfaces
SWAT '98 Proceedings of the 6th Scandinavian Workshop on Algorithm Theory
Determining approximate shortest paths on weighted polyhedral surfaces
Journal of the ACM (JACM)
An optimal-time algorithm for shortest paths on a convex polytope in three dimensions
Proceedings of the twenty-second annual symposium on Computational geometry
Proceedings of the twenty-second annual symposium on Computational geometry
On finding approximate optimal paths in weighted regions
Journal of Algorithms
On discretization methods for approximating optimal paths in regions with direction-dependent costs
Information Processing Letters
Shortest monotone descent path problem in polyhedral terrain
Computational Geometry: Theory and Applications
Shortest paths on realistic polyhedra
SCG '07 Proceedings of the twenty-third annual symposium on Computational geometry
Approximate shortest paths in anisotropic regions
SODA '07 Proceedings of the eighteenth annual ACM-SIAM symposium on Discrete algorithms
New lower bound techniques for robot motion planning problems
SFCS '87 Proceedings of the 28th Annual Symposium on Foundations of Computer Science
Shortest descending paths through given faces
Computational Geometry: Theory and Applications
BUSHWHACK: An Approximation Algorithm for Minimal Paths through Pseudo-Euclidean Spaces
ISAAC '01 Proceedings of the 12th International Symposium on Algorithms and Computation
On finding energy-minimizing paths on terrains
IEEE Transactions on Robotics
On the number of shortest descending paths on the surface of a convex terrain
Journal of Discrete Algorithms
Near optimal algorithm for the shortest descending path on the surface of a convex terrain
Journal of Discrete Algorithms
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A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to find a shortest descending path (SDP) from s to t in a polyhedral terrain. We present two approximation algorithms that solve the SDP problem on general terrains. We also introduce a generalization of the shortest descending path problem, called the shortest gently descending path (SGDP) problem, where a path descends, but not too steeply. The additional constraint to disallow a very steep descent makes the paths more realistic in practice. We present two approximation algorithms to solve the SGDP problem on general terrains. All of our algorithms are simple, robust and easy to implement.