Shape transformation for polyhedral objects
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Image warping by radial basis functions: applications to facial expressions
CVGIP: Graphical Models and Image Processing
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Overlaying simply connected planar subdivisions in linear time
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MAPS: multiresolution adaptive parameterization of surfaces
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Warping and morphing of graphical objects
Warping and morphing of graphical objects
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Consistent mesh parameterizations
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
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Image Warping with Scattered Data Interpolation
IEEE Computer Graphics and Applications
Metamorphosis of Arbitrary Triangular Meshes
IEEE Computer Graphics and Applications
Metamorphosis of 3D Polyhedral Models Using Progressive Connectivity Transformations
IEEE Transactions on Visualization and Computer Graphics
Stylized and Abstract Painterly Rendering System Using a Multiscale Segmented Sphere Hierarchy
IEEE Transactions on Visualization and Computer Graphics
3D object modelling for entertainment applications
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Texture mapping on 3D surfaces using clustering-based cutting paths
International Journal of Computational Science and Engineering
3D Modelling for Metamorphosis for Animation
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3D morphing using strain field interpolation
Journal of Computer Science and Technology
Parallel shape transformation using slices
SEPADS'11 Proceedings of the 10th WSEAS international conference on Software engineering, parallel and distributed systems
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KES'05 Proceedings of the 9th international conference on Knowledge-Based Intelligent Information and Engineering Systems - Volume Part III
Feature-Constrained texturing system for 3d models
KES'05 Proceedings of the 9th international conference on Knowledge-Based Intelligent Information and Engineering Systems - Volume Part III
Feature-Based texture synthesis
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ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
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The technology of stereo photography and virtual reality in research of virtual museum
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A complete framework for 3D mesh morphing
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
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A very fast and intuitive approach to generate the metamorphosis of two genus 0 3D polyhedral models is presented. There are two levels of correspondence specified by animators to control morphs. The higher level requires the animators to specify scatter features to decompose the input models into several corresponding patches. The lower level optionally allows the animators to specify extra features on each corresponding patch for finer correspondence control. Once these two levels of correspondence are established, the proposed schemes automatically and efficiently establish a complete one-to-one correspondence between two models. We propose a novel technique called SMCC (Structures of Minimal Contour Coverage) to efficiently and robustly merge corresponding embeddings. The SMCC scheme can compute merging in linear time. The performance of the proposed methods is comparable to or better than state-of-the-art 3D polyhedral metamorphosis. We demonstrate several examples of aesthetically pleasing morphs, which can be created very quickly and intuitively.