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Dressing animated synthetic actors with complex deformable clothes
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Versatile and efficient techniques for simulating cloth and other deformable objects
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Large steps in cloth simulation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Continuum versus particle representations
Cloth modeling and animation
Interactive animation of structured deformable objects
Proceedings of the 1999 conference on Graphics interface '99
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Signal-specialized parametrization
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
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IEEE Computer Graphics and Applications
Fast and Stable Animation of Cloth with an Approximated Implicit Method
CGI '00 Proceedings of the International Conference on Computer Graphics
Simulation of clothing with folds and wrinkles
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Deriving a Particle System from Continuum Mechanics for the Animation of Deformable Objects
IEEE Transactions on Visualization and Computer Graphics
Recognition and Reconstruction of Developable Surfaces from Point Clouds
GMP '04 Proceedings of the Geometric Modeling and Processing 2004
The Visual Computer: International Journal of Computer Graphics
Signal-specialized parameterization for piecewise linear reconstruction
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
A remeshing approach to multiresolution modeling
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
ABF++: fast and robust angle based flattening
ACM Transactions on Graphics (TOG)
Free-Boundary Linear Parameterization of 3D Meshes in the Presence of Constraints
SMI '05 Proceedings of the International Conference on Shape Modeling and Applications 2005
Geometric modeling with conical meshes and developable surfaces
ACM SIGGRAPH 2006 Papers
Woven model based geometric design of elastic medical braces
Computer-Aided Design
Efficient simulation of inextensible cloth
ACM SIGGRAPH 2007 papers
Linear angle based parameterization
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Computing Length-Preserved Free Boundary for Quasi-Developable Mesh Segmentation
IEEE Transactions on Visualization and Computer Graphics
Towards flattenable mesh surfaces
Computer-Aided Design
Mesh parameterization: theory and practice
ACM SIGGRAPH ASIA 2008 courses
Freeform surface flattening based on fitting a woven mesh model
Computer-Aided Design
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This paper addresses the problem of computing planar patterns for compression garments. In the garment industry, the compression garment has been increasingly widely used to retain the shape of a human body, where certain strain (or normal pressure) is designed at some places on the compression garment. Variant values and distribution of strain can only be generated by sewing different two-dimensional (2D) patterns and warping them onto the body. We present a physical/geometric approach for computing 2D meshes that, when folded onto the three-dimensional (3D) body, can generate a user-defined strain distribution through proper distortion. This is opposite to the widely studied mesh parameterization problem, whose objective is to minimize the distortion between the 2D and 3D meshes in angle, area or length.