Simplifying surfaces with color and texture using quadric error metrics
Proceedings of the conference on Visualization '98
As-rigid-as-possible shape interpolation
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Mean value coordinates for closed triangular meshes
ACM SIGGRAPH 2005 Papers
As-rigid-as-possible shape manipulation
ACM SIGGRAPH 2005 Papers
Provably good sampling and meshing of surfaces
Graphical Models - Solid modeling theory and applications
Harmonic coordinates for character articulation
ACM SIGGRAPH 2007 papers
PriMo: coupled prisms for intuitive surface modeling
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
As-rigid-as-possible surface modeling
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
On Linear Variational Surface Deformation Methods
IEEE Transactions on Visualization and Computer Graphics
ACM SIGGRAPH 2008 papers
Algorithm 887: CHOLMOD, Supernodal Sparse Cholesky Factorization and Update/Downdate
ACM Transactions on Mathematical Software (TOMS)
Variational harmonic maps for space deformation
ACM SIGGRAPH 2009 papers
Sparse meshless models of complex deformable solids
ACM SIGGRAPH 2011 papers
Robust and scalable interactive freeform modeling of high definition medical images
MeshMed'12 Proceedings of the 2012 international conference on Mesh Processing in Medical Image Analysis
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We propose VoxMorph, a new interactive freeform deformation tool for high-resolution voxel grids. Our system exploits cages for high-level deformation control. We tackle the scalability issue by introducing a new 3-scale deformation algorithm composed of a high quality as-rigid-as possible deformation at coarse scale, a quasi-conformal space deformation at mid-scale and a new deformation-adaptive local linear technique at fine scale. The two first scales are applied interactively on a visualization envelope, while the complete full resolution deformation is computed as a post-process after the interactive session, resulting in a high-resolution voxel grid containing the deformed model. We tested our system on various real world datasets and demonstrate that our approach offers a good balance between performance and quality.