Navigating large virtual spaces
International Journal of Human-Computer Interaction - Special issue on human-virtual environment interaction
Virtual spaces and real world places: transfer of route knowledge
International Journal of Human-Computer Studies
Persistent issues in the application of virtual environment systems to training
HICS '96 Proceedings of the 3rd Symposium on Human Interaction with Complex Systems (HICS '96)
A desktop virtual environment trainer provides superior retention of a spatial assembly skill
CHI 98 Cconference Summary on Human Factors in Computing Systems
Using a large projection screen as an alternative to head-mounted displays for virtual environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ineractive 3D presentations and buyer behavior
CHI '02 Extended Abstracts on Human Factors in Computing Systems
The effects of maps and textual information on navigation in a desktop virtual environment
Spatial Cognition and Computation
Spatial learning: cognitive mapping in abstract virtual environments
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Presence: Teleoperators and Virtual Environments
Transfer of Spatial Knowledge from Virtual to Real Environments
Spatial Cognition II, Integrating Abstract Theories, Empirical Studies, Formal Methods, and Practical Applications
IHM '02 Proceedings of the 14th French-speaking conference on Human-computer interaction (Conférence Francophone sur l'Interaction Homme-Machine)
Fidelity metrics for virtual environment simulations based on spatial memory awareness states
Presence: Teleoperators and Virtual Environments
Embodiment and spatial behavior in virtual environments: comments on Durlach et al. (2000)
Presence: Teleoperators and Virtual Environments
International Journal of Human-Computer Studies
A hybrid model for capturing implicit spatial knowledge
TAMODIA '05 Proceedings of the 4th international workshop on Task models and diagrams
Updating orientation in large virtual environments using scaled translational gain
APGV '06 Proceedings of the 3rd symposium on Applied perception in graphics and visualization
Physically large displays improve performance on spatial tasks
ACM Transactions on Computer-Human Interaction (TOCHI)
ICLS '04 Proceedings of the 6th international conference on Learning sciences
Presence: Teleoperators and Virtual Environments
Virtual and augmented reality as spatial ability training tools
CHINZ '06 Proceedings of the 7th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: design centered HCI
The borderline of science: on the value of factor analysis for understanding presence
Presence: Teleoperators and Virtual Environments
Movement around real and virtual cluttered environments
Presence: Teleoperators and Virtual Environments - Special issue: Immersive projection technology
The effect of memory schemas on object recognition in virtual environments
Presence: Teleoperators and Virtual Environments - Special issue: Immersive projection technology
Planning optimal paths: A simple assessment of survey spatial knowledge in virtual environments
Computers in Human Behavior
Three levels of metric for evaluating wayfinding
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
Worldlets: 3-D Thumbnails for Wayfinding in Large Virtual Worlds
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Path Reproduction Tests Using a Torus Treadmill
Presence: Teleoperators and Virtual Environments
Maintaining Spatial Orientation during Travel in an Immersive Virtual Environment
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Factors Affecting the Perception of Interobject Distances in Virtual Environments
Presence: Teleoperators and Virtual Environments
The Role of Global and Local Landmarks in Virtual Environment Navigation
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Exploring large virtual environments with an HMD when physical space is limited
Proceedings of the 4th symposium on Applied perception in graphics and visualization
International Journal of Human-Computer Studies
Haptic-feedback support for cognitive mapping of unknown spaces by people who are blind
International Journal of Human-Computer Studies
Virtual reality for memory rehabilitation
International Journal of Computer Applications in Technology
Computers in Human Behavior
Learning with Virtual Verbal Displays: Effects of Interface Fidelity on Cognitive Map Development
Proceedings of the international conference on Spatial Cognition VI: Learning, Reasoning, and Talking about Space
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Head-mounted display versus desktop for 3D navigation in virtual reality: a user study
Multimedia Tools and Applications
The benefits of using a walking interface to navigate virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
Navigation in smart environments using mediated reality tools
Technology and Health Care - Smart Environments: Technology to Support Healthcare
Perceptually-Informed Virtual Environment (PerceiVE) Design Tool
FAC '09 Proceedings of the 5th International Conference on Foundations of Augmented Cognition. Neuroergonomics and Operational Neuroscience: Held as Part of HCI International 2009
A Fast Iterative Shrinkage-Thresholding Algorithm for Linear Inverse Problems
SIAM Journal on Imaging Sciences
Quantitative and Qualitative Evaluation of Vision-Based Teleoperation of a Mobile Robot
ICIRA '09 Proceedings of the 2nd International Conference on Intelligent Robotics and Applications
Impact of cognitive style on spatial knowledge acquisition
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization
The effect of stereo and context on memory and awareness states in immersive virtual environments
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization
Perceptually-motivated graphics, visualization and 3D displays
ACM SIGGRAPH 2010 Courses
Quantifying fidelity for virtual environment simulations employing memory schema assumptions
ACM Transactions on Applied Perception (TAP)
Video game experience predicts virtual, but not real navigation performance
Computers in Human Behavior
Knowledge visualization for engineered systems
KES'10 Proceedings of the 14th international conference on Knowledge-based and intelligent information and engineering systems: Part I
Understanding individual differences: learning space in virtual environments
Proceedings of the International Conference on Management of Emergent Digital EcoSystems
Walking improves your cognitive map in environments that are large-scale and large in extent
ACM Transactions on Computer-Human Interaction (TOCHI)
Evaluation of walking in place on a Wii balance board to explore a virtual environment
ACM Transactions on Applied Perception (TAP)
What maps and what displays for remote situation awareness and rov localization?
HCII'11 Proceedings of the 1st international conference on Human interface and the management of information: interacting with information - Volume Part II
Going to town: Visualized perspectives and navigation through virtual environments
Computers in Human Behavior
Perception in graphics, visualization, virtual environments and animation
SIGGRAPH Asia 2011 Courses
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Using auditory event-related EEG potentials to assess presence in virtual reality
International Journal of Human-Computer Studies
Towards perceptual fidelity: Slant perception in real and interactive virtual environments
International Journal of Human-Computer Studies
Effect of visual cues on human performance in navigating through a virtual maze
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
Changes in navigational behaviour produced by a wide field of view and a high fidelity visual scene
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
Integrating semantic directional relationships into virtual environments: a meta-modelling approach
EGVE - JVRC'11 Proceedings of the 17th Eurographics conference on Virtual Environments & Third Joint Virtual Reality
International Journal of Handheld Computing Research
Does neck viewing angle affect spatial orientation in an HMD-based VE?
Proceedings of the ACM Symposium on Applied Perception
EPCE'13 Proceedings of the 10th international conference on Engineering Psychology and Cognitive Ergonomics: understanding human cognition - Volume Part I
Evaluating landmark attraction model in collaborative wayfinding in virtual learning environments
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
Advances in Human-Computer Interaction
Hi-index | 0.00 |
Many training applications of virtual environments (VEs) require people to be able to transfer spatial knowledge acquired in a VE to a real-world situation. Using the concept of fidelity, we examine the variables that mediate the transfer of spatial knowledge and discuss the form and development of spatial representations in VE training. We report the results of an experiment in which groups were trained in six different environments (no training, real world, map, VE desktop, VE immersive, and VE long immersive) and then were asked to apply route and configurational knowledge in a real-world maze environment. Short periods of VE training were no more effective than map training; however with sufficient exposure to the virtual training environment, VE training eventually surpassed real-world training. Robust gender differences in training effectiveness of VEs were also found.