Navigating large virtual spaces
International Journal of Human-Computer Interaction - Special issue on human-virtual environment interaction
Wayfinding strategies and behaviors in large virtual worlds
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Virtual spaces and real world places: transfer of route knowledge
International Journal of Human-Computer Studies
Place learning in humans: The role of distance and direction information
Spatial Cognition and Computation
Visual homing is possible without landmarks: a path integration study in virtual reality
Presence: Teleoperators and Virtual Environments
International Journal of Human-Computer Studies - Incorporating knowledge acquisition
Movement around real and virtual cluttered environments
Presence: Teleoperators and Virtual Environments - Special issue: Immersive projection technology
The Transfer of Spatial Knowledge in Virtual Environment Training
Presence: Teleoperators and Virtual Environments
Maintaining Spatial Orientation during Travel in an Immersive Virtual Environment
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Path memory in real-world and virtual settings
COSIT'05 Proceedings of the 2005 international conference on Spatial Information Theory
Review: Narrowing gender-based performance gaps in virtual environment navigation
Computers in Human Behavior
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Spatial reasoning in architectural design can be better understood by considering the factors that affect the spatial updating process of the individual in an environment. This study focuses on the issue of spatial updating of viewed and imagined objects after rotational and translational body movements in a virtual environment (VE). Rotational and translational movements based on an egocentric frame of reference where there is no control of the user are compared in a desktop VE. Moreover, preference in architectural drawing medium and gender are analyzed as the factors that affect the spatial updating of objects in each body movement type. The results indicated that translational movement was more efficient than the rotational movement in judgment of relative directions in viewed objects. Furthermore, the viewed objects were more correctly spatially updated than the imagined ones both in translational and rotational body movements. In comparison of hand, computer and both as the drawing media, findings indicated that preference in computer medium in architectural design drawings was an effective one in spatial updating process in a VE. Contrary to the previous studies, it is found that there was no significant difference between gender and movement types.