Worldlets: 3D thumbnails for 3D browsing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring 3D navigation: combining speed-coupled flying with orbiting
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rich interaction in networked virtual environments
MULTIMEDIA '00 Proceedings of the eighth ACM international conference on Multimedia
Design concepts for learning spatial relationships
SIGDOC '01 Proceedings of the 19th annual international conference on Computer documentation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Realizing a new step-in-place locomotion interface for virtual environment with large display system
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Using Virtual Environments to Train Firefighters
IEEE Computer Graphics and Applications
VE-based training strategies for acquiring survey knowledge
Presence: Teleoperators and Virtual Environments
Transfer of Spatial Knowledge from Virtual to Real Environments
Spatial Cognition II, Integrating Abstract Theories, Empirical Studies, Formal Methods, and Practical Applications
Navigating Overlapping Virtual Worlds: Arriving in One Place and Finding that You're Somewhere Else
Spatial Cognition II, Integrating Abstract Theories, Empirical Studies, Formal Methods, and Practical Applications
Virtual laboratories: comparability of real and virtual environments for environmental psychology
Presence: Teleoperators and Virtual Environments - Fourth international workshop on presence
Movement around real and virtual cluttered environments
Presence: Teleoperators and Virtual Environments - Special issue: Immersive projection technology
Planning optimal paths: A simple assessment of survey spatial knowledge in virtual environments
Computers in Human Behavior
Three levels of metric for evaluating wayfinding
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
Movement in Cluttered Virtual Environments
Presence: Teleoperators and Virtual Environments
Worldlets: 3-D Thumbnails for Wayfinding in Large Virtual Worlds
Presence: Teleoperators and Virtual Environments
The Transfer of Spatial Knowledge in Virtual Environment Training
Presence: Teleoperators and Virtual Environments
Navigating Large-Scale “Desk-Top” Virtual Buildings: Effects of Orientation Aids and Familiarity
Presence: Teleoperators and Virtual Environments
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Path Reproduction Tests Using a Torus Treadmill
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Factors Affecting the Perception of Interobject Distances in Virtual Environments
Presence: Teleoperators and Virtual Environments
The Role of Global and Local Landmarks in Virtual Environment Navigation
Presence: Teleoperators and Virtual Environments
Navigation, Wayfinding, and Place Experience within a Virtual City
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Haptic-feedback support for cognitive mapping of unknown spaces by people who are blind
International Journal of Human-Computer Studies
A multiscale progressive model on virtual navigation
International Journal of Human-Computer Studies
Presence: Teleoperators and Virtual Environments
A laboratory evaluation framework for pedestrian navigation devices
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
Computers in Human Behavior
Head-mounted display versus desktop for 3D navigation in virtual reality: a user study
Multimedia Tools and Applications
The benefits of using a walking interface to navigate virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Virtual locomotion system for human-scale virtual environments
Proceedings of the Working Conference on Advanced Visual Interfaces
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
A Fast Iterative Shrinkage-Thresholding Algorithm for Linear Inverse Problems
SIAM Journal on Imaging Sciences
Evaluation of wayfinding aids interface in virtual environment
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Gilford Zimmerman orientation survey: a validation
ICICS'09 Proceedings of the 7th international conference on Information, communications and signal processing
The TriLab, a novel ICT based triple access mode laboratory education model
Computers & Education
Do we need to walk for effective virtual reality navigation? physical rotations alone may suffice
SC'10 Proceedings of the 7th international conference on Spatial cognition
Understanding individual differences: learning space in virtual environments
Proceedings of the International Conference on Management of Emergent Digital EcoSystems
Walking improves your cognitive map in environments that are large-scale and large in extent
ACM Transactions on Computer-Human Interaction (TOCHI)
Path memory in real-world and virtual settings
COSIT'05 Proceedings of the 2005 international conference on Spatial Information Theory
Visualizing information in virtual space: prospects and pitfalls
Knowledge and Information Visualization
Presence: Teleoperators and Virtual Environments
Multimodal guidance system for improving manual skills in disabled people
ICCHP'12 Proceedings of the 13th international conference on Computers Helping People with Special Needs - Volume Part I
Changes in navigational behaviour produced by a wide field of view and a high fidelity visual scene
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
Evaluating landmark attraction model in collaborative wayfinding in virtual learning environments
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
Advances in Human-Computer Interaction
Towards enabling more effective locomotion in VR using a wheelchair-based motion platform
JVRC '13 Proceedings of the 5th Joint Virtual Reality Conference
Blind sailors' spatial representation using an on-board force feedback arm: two case studies
Advances in Human-Computer Interaction
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