Virtual spaces and real world places: transfer of route knowledge
International Journal of Human-Computer Studies
Future Generation Computer Systems - Special double issue on virtual reality in industry and research
Immersive video as a rapid prototyping and evaluation tool for mobile and ambient applications
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Feedback-controlled locomotion in virtual environments
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
On the use of virtual environments for the evaluation of location-based applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Navigation your way: from spontaneous independent exploration to dynamic social journeys
Personal and Ubiquitous Computing
Evaluating Mobile Applications in Virtual Environments: A Survey
International Journal of Mobile Human Computer Interaction
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The design of personal mobile navigation devices needs to take into account the context of use, including different types of input in order to react to changing cognitive as well as to haptic constraints. In this work we propose a laboratory evaluation framework for pedestrian navigation devices that aims to maximize the significance of results obtained in a virtual environment for later field usage. In order to increase the degree of physical motion of test users, we have designed a Virtual Environment (VE) with a treadmill-based walking interface. In order to validate our approach we present preliminary results from a study comparing over-ground walking with treadmill walking, which shows the applicability of the treadmill VE. With this work we would like to combine methodologies coming from cognitive psychology with field-study methods often used in user-interface design.