The transfer of cognitive skill
The transfer of cognitive skill
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Visual information seeking: tight coupling of dynamic query filters with starfield displays
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Things that make us smart: defending human attributes in the age of the machine
Things that make us smart: defending human attributes in the age of the machine
A historical and intellectual perspective
Human-computer interaction
Eye tracking in advanced interface design
Virtual environments and advanced interface design
The design of multidimensional sound interfaces
Virtual environments and advanced interface design
Virtual environments and advanced interface design
The WebBook and the Web Forager: an information workspace for the World-Wide Web
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Virtual spaces and real world places: transfer of route knowledge
International Journal of Human-Computer Studies
Visualization of search results: a comparative evaluation of text, 2D, and 3D interfaces
Proceedings of the 22nd annual international ACM SIGIR conference on Research and development in information retrieval
Information visualization: perception for design
Information visualization: perception for design
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
Representing the Semantics of Virtual Spaces
IEEE MultiMedia
Case study: Visualising cyberspace: information visualisation in the Harmony Internet browser
INFOVIS '95 Proceedings of the 1995 IEEE Symposium on Information Visualization
Visualizing the global topology of the MBone
INFOVIS '96 Proceedings of the 1996 IEEE Symposium on Information Visualization (INFOVIS '96)
Mindstorms: children, computers, and powerful ideas
Mindstorms: children, computers, and powerful ideas
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This paper suggests how virtual reality (VR) may be a fruitful means to analyze potential synergies of information visualization and knowledge visualization in a learning context. Emphasis is placed on VR as a spatial context and as an interaction model. Three example cases from our laboratory highlight different approaches to VR visualization: a human-computer interaction approach examines spatial dimensions in information retrieval; a transfer of learning approach explores “navigation” using typical and transformed virtual environments; and an experiential learning approach describes development of an environment to evaluate and improve social skills.