Effects of field of view on performance with head-mounted displays
Effects of field of view on performance with head-mounted displays
VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
The Transfer of Spatial Knowledge in Virtual Environment Training
Presence: Teleoperators and Virtual Environments
Beyond usability evaluation: analysis of human-robot interaction at a major robotics competition
Human-Computer Interaction
ACHI '09 Proceedings of the 2009 Second International Conferences on Advances in Computer-Human Interactions
Human Multi-robots Interaction with High Virtual Reality Abstraction Level
ICIRA '09 Proceedings of the 2nd International Conference on Intelligent Robotics and Applications
Ecological Interfaces for Improving Mobile Robot Teleoperation
IEEE Transactions on Robotics
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
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When exploring environments remotely, the knowledge of the teleoperated vehicle location is a key element for operators' situational awareness. Given visual information provided by the ROV, we aimed at finding the best combination between the maps used by operators, visual feedbacks provided by the ROV and the displays to show the previous information. In our system, teleoperators use 2D top-view or 3D immersive representation of the remote world as maps. From the remote site, they receive a live video stream provided by a remotely controlled pan-tilt camera. Maps and video streams are displayed on PC screens or HMD's. We give and we discuss here, the results of the performed experiments. As expected, the 3D maps give more accurate estimation but are time consuming. On the other hand, we found that the use of simple PC-screens leads to better results than HMDs.