Paint by numbers: abstract image representations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Orientable textures for image-based pen-and-ink illustration
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Painterly rendering for video and interaction
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
An algorithm for automatic painterly rendering based on local source image approximation
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Artistic Vision: painterly rendering using computer vision techniques
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-Photorealistic Rendering
Stylization and abstraction of photographs
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Multiscale Moment-Based Painterly Rendering
SIBGRAPI '02 Proceedings of the 15th Brazilian Symposium on Computer Graphics and Image Processing
IMPaSTo: a realistic, interactive model for paint
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Image and video based painterly animation
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Painterly animation using motion maps
Graphical Models
Color juxtaposition for pointillism based on an artistic color model and a statistical analysis
The Visual Computer: International Journal of Computer Graphics
Real-time multimedia computing
Multimedia Tools and Applications
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An artist's painting is affected by factors such as how he observes objects, his skill in using a brush and materials, and the experience that allows him to correctly apply his skills. The process inevitably results in mistakes contrary to the painter's original intention. This is a distinguishing factor between painting and photography, but this is the essence of the beauty of painting. The inadequacy of a human being to make a painting exactly as he pleases (as a photograph creates a direct representation of itself) is the starting point of creating a creative work. This paper explains the algorithm that reproduces human errors, as well as the stroke data collection method. Although the results of this research are mainly stylized renderings of modern oil paintings, they have unlimited scalability, in that they can play the role to perform a basic framework. These allow the experimentation with many painting styles through the modification of input data and error generation algorithms.