Ten lectures on wavelets
Interactive pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Rendering parametric surfaces in pen and ink
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Orientable textures for image-based pen-and-ink illustration
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A new face detection method based on shape information
Pattern Recognition Letters
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
An Interpolation Subspline Scheme Related to B-Spline Techniques
CGI '97 Proceedings of the 1997 Conference on Computer Graphics International
Example-based composite sketching of human portraits
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Meticulously Detailed Eye Region Model and Its Application to Analysis of Facial Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Interactive face-replacements for modeling detailed shapes
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
An eye detection system based on neural autoassociators
ANNPR'06 Proceedings of the Second international conference on Artificial Neural Networks in Pattern Recognition
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It is important to draw the portrait by the facial textures automatically. In order to analyze the detailed textures located at the neighborhood of the eyes, the texture analyzing method is studied. Firstly, we propose the principle of selecting the feature points and the portrait drawing method by B-spline curves using the self-reference parameter. Then, the wavelet transform is used to analyze the position, the direction and the intensity of the double-fold eyelid textures. Experimental results have shown that the facial texture analyzing method is effective for drawing portraits automatically.