Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Interactive pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Fine tone control in hardware hatching
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Real-time halftoning: a primitive for non-photorealistic shading
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
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For stroke-based renderings, stroke textures are composed of individual strokes in order to cover surface regions. In this paper, we present a real-time rendering technique based on stroke textures which allows interactive variation of the stroke style. This is done by encoding texture look-ups into stroke textures and defining the stroke style in single-stroke textures. At runtime the choice of strokes and stroke style is made using the per-pixel programmability of today's graphics hardware.