Comprehensible rendering of 3-D shapes
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Hierarchical mixtures of experts and the EM algorithm
Neural Computation
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Interactive pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Applications of irradiance tensors to the simulation of non-Lambertian phenomena
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Image-guided streamline placement
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Rendering parametric surfaces in pen and ink
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Topology matching for fully automatic similarity estimation of 3D shapes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Fast Approximate Energy Minimization via Graph Cuts
IEEE Transactions on Pattern Analysis and Machine Intelligence
Hatching by example: a statistical approach
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Learning style translation for the lines of a drawing
ACM Transactions on Graphics (TOG)
Line Art Illustrations of Parametric and Implicit Forms
IEEE Transactions on Visualization and Computer Graphics
Shape Matching and Object Recognition Using Shape Contexts
IEEE Transactions on Pattern Analysis and Machine Intelligence
Constrained K-means Clustering with Background Knowledge
ICML '01 Proceedings of the Eighteenth International Conference on Machine Learning
Pattern Recognition and Machine Learning (Information Science and Statistics)
Pattern Recognition and Machine Learning (Information Science and Statistics)
Sharing Visual Features for Multiclass and Multiview Object Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Isophote distance: a shading approach to artistic stroke thickness
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Highlight lines for conveying shape
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Apparent ridges for line drawing
ACM SIGGRAPH 2007 papers
Rotational symmetry field design on surfaces
ACM SIGGRAPH 2007 papers
Folding meshes: hierarchical mesh segmentation based on planar symmetry
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
ACM SIGGRAPH 2008 papers
Line-art illustration of dynamic and specular surfaces
ACM SIGGRAPH Asia 2008 papers
Data-driven curvature for real-time line drawing of dynamic scenes
ACM Transactions on Graphics (TOG)
International Journal of Computer Vision
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering
From image parsing to painterly rendering
ACM Transactions on Graphics (TOG)
Learning 3D mesh segmentation and labeling
ACM SIGGRAPH 2010 papers
Contextual Part Analogies in 3D Objects
International Journal of Computer Vision
Automated hedcut illustration using isophotes
SG'10 Proceedings of the 10th international conference on Smart graphics
Computational Aesthetics'10 Proceedings of the Sixth international conference on Computational Aesthetics in Graphics, Visualization and Imaging
Texture transfer using geometry correlation
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Technical Section: Interactive example-based hatching
Computers and Graphics
Style and abstraction in portrait sketching
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Authoring and animating painterly characters
ACM Transactions on Graphics (TOG)
Real-time rendering of water surfaces with cartography-oriented design
Proceedings of the Symposium on Computational Aesthetics
Hi-index | 0.00 |
This article presents an algorithm for learning hatching styles from line drawings. An artist draws a single hatching illustration of a 3D object. Her strokes are analyzed to extract the following per-pixel properties: hatching level (hatching, cross-hatching, or no strokes), stroke orientation, spacing, intensity, length, and thickness. A mapping is learned from input geometric, contextual, and shading features of the 3D object to these hatching properties, using classification, regression, and clustering techniques. Then, a new illustration can be generated in the artist's style, as follows. First, given a new view of a 3D object, the learned mapping is applied to synthesize target stroke properties for each pixel. A new illustration is then generated by synthesizing hatching strokes according to the target properties.