Why is 3-D interaction so hard and what can we really do about it?

  • Authors:
  • Rick Carey;Tony Fields;Andries van Dam;Dan Venolia;Julian E. Gomez

  • Affiliations:
  • Silicon Graphics, Inc.;IDEO Product Development;Brown University;Apple Computer, Inc.;Apple Computer, Inc.

  • Venue:
  • SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
  • Year:
  • 1994

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Abstract