An object-oriented 3D graphics toolkit
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
A real-time multimedia composition layer
Proceedings of the 1st ACM workshop on Audio and music computing multimedia
Computer Music Journal
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Many current digital art works operate in multiple media domains, for example computer graphics, video processing, audio signal processing, or arbitrary sensory input. Often, analysis and synthesis are cross-combined, such as applying real-time audio and music analysis results for computer graphics generation. In addition, digital art performances are typically interactive, and the computer is used as a performance instrument. From a human-centered viewpoint, and as in traditional music performance, this instrument must be controllable in a expressive and virtuous manner.