A contrast-based scalefactor for luminance display
Graphics gems IV
Physically-based glare effects for digital images
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A model of visual adaptation for realistic image synthesis
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A multiscale model of adaptation and spatial vision for realistic image display
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Two methods for display of high contrast images
ACM Transactions on Graphics (TOG)
LCIS: a boundary hierarchy for detail-preserving contrast reduction
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Putting social sciences together again: an introduction to the volume
Dynamics in human and primate societies
Image-based modeling and photo editing
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Fast bilateral filtering for the display of high-dynamic-range images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Photographic tone reproduction for digital images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A tone mapping algorithm for high contrast images
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Adaptive gain control for high dynamic range image display
SCCG '02 Proceedings of the 18th spring conference on Computer graphics
A wide field, high dynamic range, stereographic viewer
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
A Visibility Matching Tone Reproduction Operator for High Dynamic Range Scenes
IEEE Transactions on Visualization and Computer Graphics
Tone Reproduction for Realistic Images
IEEE Computer Graphics and Applications
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
The trilateral filter for high contrast images and meshes
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
A multiscale retinex for bridging the gap between color images and the human observation of scenes
IEEE Transactions on Image Processing
Evaluation of tone mapping operators using a High Dynamic Range display
ACM SIGGRAPH 2005 Papers
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Encoding of high dynamic range video with a model of human cones
ACM Transactions on Graphics (TOG)
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting (The Morgan Kaufmann Series in Computer Graphics)
Evaluating HDR rendering algorithms
ACM Transactions on Applied Perception (TAP)
A real-time FPGA-based architecture for a Reinhard-like tone mapping operator
Proceedings of the 22nd ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware
An adaptive algorithm for the display of high-dynamic range images
Journal of Visual Communication and Image Representation
EURASIP Journal on Applied Signal Processing
A tone-mapping operator for road visibility experiments
ACM Transactions on Applied Perception (TAP)
High dynamic range—a gateway for predictive ancient lighting
Journal on Computing and Cultural Heritage (JOCCH)
A Visual Perception Approach for Accurate Segmentation of Light Profiles
ICIAR '09 Proceedings of the 6th International Conference on Image Analysis and Recognition
Fast bilateral filter for HDR imaging
Journal of Visual Communication and Image Representation
Realistic simulation of human contrast perception after headlight glares in driving simulations
Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization
High dynamic range display of authentically illuminated Byzantine art from cyprus
VAST'07 Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Accurate modelling of Roman lamps in conimbriga using high dynamic range
VAST'08 Proceedings of the 9th International conference on Virtual Reality, Archaeology and Cultural Heritage
Journal of Real-Time Image Processing
Assessment of video tone-mapping: Are cameras' S-shaped tone-curves good enough?
Journal of Visual Communication and Image Representation
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In the real world, the human eye is confronted with a wide range of luminances from bright sunshine to low night light. Our eyes cope with this vast range of intensities by adaptation; changing their sensitivity to be responsive at different illumination levels. This adaptation is highly localized, allowing us to see both dark and bright regions of a high dynamic range environment. In this paper we present a new model of eye adaptation based on physiological data. The model, which can be easily integrated into existing renderers, can function either as a static local tone mapping operator for single high dynamic range image, or as a temporal adaptation model taking into account time elapsed and intensity of preadaptation for a dynamic sequence. We finally validate our technique with a high dynamic range display and a psychophysical study.