Realistic simulation of human contrast perception after headlight glares in driving simulations

  • Authors:
  • B. Meyer;M. Gonter;C. Grunert;S. Thomschke;M. Vollrath;M. Magnor

  • Affiliations:
  • TU Braunschweig, Mühlenpfordtstr, Braunschweig, Germany;Volkswagen AG, Konzernforschung, Wolfsburg, Germany;Volkswagen AG, Wolfsburg, Germany;Volkswagen AG, Konzernforschung, Wolfsburg, Germany;Cognitive Psychology, TU Braunschweig, Braunschweig, Germany;TU Braunschweig, Mühlenpfordtstr, Braunschweig, Germany

  • Venue:
  • Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization
  • Year:
  • 2011

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Abstract

The aim of this work is to enable the simulation of the experience of short-time glare effects in a driving simulator by adjusting the display contrast according to human perception. The simulation is displayed on a standard LDR-monitor under office conditions and the prevailing illumination is incorporated. As contrast perception is highly subjective, a psychophysical experiment was performed under realistic night driving conditions, including background illumination as well as a representative driving situation to permit realistic driving behavior.