Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
LogLuv encoding for full-gamut, high-dynamic range images
Journal of Graphics Tools
Fast bilateral filtering for the display of high-dynamic-range images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Photographic tone reproduction for digital images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A Visibility Matching Tone Reproduction Operator for High Dynamic Range Scenes
IEEE Transactions on Visualization and Computer Graphics
Perceptual evaluation of tone mapping operators
ACM SIGGRAPH 2003 Sketches & Applications
A local model of eye adaptation for high dynamic range images
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Dynamic Range Reduction Inspired by Photoreceptor Physiology
IEEE Transactions on Visualization and Computer Graphics
Evaluation of tone mapping operators using a High Dynamic Range display
ACM SIGGRAPH 2005 Papers
High dynamic range image rendering with a retinex-based adaptive filter
IEEE Transactions on Image Processing
iCAM06: A refined image appearance model for HDR image rendering
Journal of Visual Communication and Image Representation
Tone mapping by interactive evolution
Proceedings of the 11th Annual conference on Genetic and evolutionary computation
Tone-mapping high dynamic range images by novel histogram adjustment
Pattern Recognition
High dynamic range compression by half quadratic regularization
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
ACM Transactions on Applied Perception (TAP)
Segmentation based tone-mapping for high dynamic range images
ACIVS'11 Proceedings of the 13th international conference on Advanced concepts for intelligent vision systems
Dynamic range compression by differential zone mapping based on psychophysical experiments
Proceedings of the ACM Symposium on Applied Perception
Assessment of video tone-mapping: Are cameras' S-shaped tone-curves good enough?
Journal of Visual Communication and Image Representation
Zonal brightness coherency for video tone mapping
Image Communication
Evaluation of HDR video tone mapping for mobile devices
Image Communication
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A series of three experiments has been performed to test both the preference and accuracy of high dynamic-range (HDR) rendering algorithms in digital photography application. The goal was to develop a methodology for testing a wide variety of previously published tone-mapping algorithms for overall preference and rendering accuracy. A number of algorithms were chosen and evaluated first in a paired-comparison experiment for overall image preference. A rating-scale experiment was then designed for further investigation of individual image attributes that make up overall image preference. This was designed to identify the correlations between image attributes and the overall preference results obtained from the first experiments. In a third experiment, three real-world scenes with a diversity of dynamic range and spatial configuration were designed and captured to evaluate seven HDR rendering algorithms for both of their preference and accuracy performance by comparing the appearance of the physical scenes and the corresponding tone-mapped images directly. In this series of experiments, a modified Durand and Dorsey's bilateral filter technique consistently performed well for both preference and accuracy, suggesting that it is a good candidate for a common algorithm that could be included in future HDR algorithm testing evaluations. The results of these experiments provide insight for understanding of perceptual HDR image rendering and should aid in design strategies for spatial processing and tone mapping. The results indicate ways to improve and design more robust rendering algorithms for general HDR scenes in the future. Moreover, the purpose of this research was not simply to find out the “best” algorithms, but rather to find a more general psychophysical experiment based methodology to evaluate HDR image-rendering algorithms. This paper provides an overview of the many issues involved in an experimental framework that can be used for these evaluations.