A non-photorealistic lighting model for automatic technical illustration
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Illumination for computer generated pictures
Communications of the ACM
Digital Lighting and Rendering
Digital Lighting and Rendering
Maximum entropy light source placement
Proceedings of the conference on Visualization '02
Light Collages: Lighting Design for Effective Visualization
VIS '04 Proceedings of the conference on Visualization '04
IEEE Transactions on Visualization and Computer Graphics
Exaggerated shading for depicting shape and detail
ACM SIGGRAPH 2006 Papers
A tool for adaptive lighting design
Sandbox '08 Proceedings of the 2008 ACM SIGGRAPH symposium on Video games
System for Automated Interactive Lighting (SAIL)
Proceedings of the 4th International Conference on Foundations of Digital Games
An information-theoretic observation channel for volume visualization
EuroVis '13 Proceedings of the 15th Eurographics Conference on Visualization
Hi-index | 0.00 |
LightKit is a system for lighting three-dimensional synthetic scenes. LightKit simplifies the task of producing visually pleasing, easily interpretable images for visualization while making it harder to produce results where the scene illumination distracts from the visualization process. LightKit is based on lighting designs developed by artists and photographers and shown in previous studies to enhance shape perception. A key light provides natural overhead illumination of the scene, augmented by fill, head, and back lights. By default, lights are attached to a normalized, subject-centric, camera-relative coordinate frame to ensure consistent lighting independent of camera location or orientation. This system allows all lights to be positioned by specifying just six parameters. The intensity of each light is specified as a ratio to the key light intensity, allowing the scene's brightness to be adjusted using a single parameter. The color of each light is specified by a single normalized color parameter called warmth that is based on color temperature of natural sources. LightKit's default values for light position, intensity, and color are chosen to produce good results for a variety of scenes. LightKit is designed to work with both hardware graphics systems and, potentially, higher quality off-line rendering systems. We provide examples of images created using a LightKit implementation within the VTK visualization toolkit software framework.