Realistic shading of human skin in real time
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Depth of field implementation with OpenGL
Journal of Computing Sciences in Colleges
Intelligent lighting for a better gaming experience
CHI '05 Extended Abstracts on Human Factors in Computing Systems
LightKit: A lighting system for effective visualization
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Expressive lighting for interactive entertainment
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
Projecting tension in virtual environments through lighting
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
DigitalBeing - using the environment as an expressive medium for dance
Information Sciences: an International Journal
Creative expression of emotions in virtual humans
Proceedings of the 4th International Conference on Foundations of Digital Games
Advances in human-computer interaction: graphics and animation components for interface design
HCITOCH'10 Proceedings of the First international conference on Human-computer interaction, tourism and cultural heritage
Environment expression: expressing emotions through cameras, lights and music
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
Image-Based deformation of objects in real scenes
ISVC'05 Proceedings of the First international conference on Advances in Visual Computing
Environment expression: telling stories through cameras, lights and music
ICVS'05 Proceedings of the Third international conference on Virtual Storytelling: using virtual reality technologies for storytelling
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From the Publisher:[Digital] Lighting & Rendering teaches essential skills and concepts you can apply in any 3D rendering package, and includes tips and examples for Maya, LightWave 3D, Softimage XSI, 3D Studio MAX, Mental Ray, and other leading programs. But software is not the focus of this book - it's about what you can create." "Master Hollywood lighting techniques to produce professional results in any 3D package. Stage and frame your 3D animation for cinematic storytelling. Composite 3D models into real-world environments with perfectly matched illumination, shadows, and reflections. Render multilayer, multipass shots for professional visual effects production. Simulate the results of natural color temperatures, f-stops, and exposure times for photorealistic renderings. Understand the art and science behind raytracing, global illumination, radiosity, photon mapping, and caustics. Create rich texture maps that give flesh to your characters and local flavor to your 3D scenes.